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Thread: DigitalFX 4.0

  1. #2981
    Raw Wave treetop777's Avatar
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    Quote Originally Posted by Ramanator View Post
    While trying to use latest RR, It changes from 32bit(color quality) to 8bit, when I exit out out of RR it switches back to 32bit. Did I forget to do something?

    EDIT: Never mind I found it.
    Post the problem/solution just in case somebody else run into the same issue.

  2. #2982
    Variable Bitrate Ramanator's Avatar
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    Quote Originally Posted by treetop777 View Post
    Post the problem/solution just in case somebody else run into the same issue.
    You're right treetop, My monitor is set for 800*600*32*60, and under the "Run Road Runner at this Resolution" drop down window I was selecting 800*600*8*60, thus causing my screen to carp out.

    NOTE: FVI their is a lot to choose from, so be careful in your selection
    If you cant DODGE em, RAM em.

  3. #2983
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    Thats, great to see the ODBII plug in. I have had the hardware for awhile, but never used it since I had to switch to another app.
    FKA psptibby

  4. #2984
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    Quote Originally Posted by utd09bry View Post
    are you sure you aren't running gammacontrol or any other gamma related program in RR?

    im just curious because i figured the digitalfx dimmer was just an on-the-spot change and that it had no time setting.

    If that's wrong... I'll be a happy man!
    I am pretty sure, since I don't get flickering with gamma, only dimmer. I don't get the flicker problem during the day. I can check again. I might go back to gamma for now anyway.
    FKA psptibby

  5. #2985
    Constant Bitrate utd09bry's Avatar
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    i went with gamma settings because it seemed the easiest and only solution that was aware of time.

    my only problem is that while gamma works great, it really takes a lot of quality out of the picture. Sure, it's darker but it makes viewing angles and colors messed up in different ways. The dimmer overlay is great because it dims the screen equally and doesn't distort the colors in any way.

    Does anyone know how to make the dimmer time-sensitive? (if it isn't already...). If not, then I guess it is just a suggestion to add. I would love that feature

  6. #2986
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    I made an additional playlist screen (a fullscreen playlist) but I can't seem to get the slider to work, i.e when I touch or click on the slider it doesn't move. Also when I touch or click on the screen where the songs are it won't highlight it or select it. Can anyone tell me what I need to do to get it to work? Thanks...
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  7. #2987
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    Quote Originally Posted by utd09bry View Post
    i went with gamma settings because it seemed the easiest and only solution that was aware of time.

    my only problem is that while gamma works great, it really takes a lot of quality out of the picture. Sure, it's darker but it makes viewing angles and colors messed up in different ways. The dimmer overlay is great because it dims the screen equally and doesn't distort the colors in any way.

    Does anyone know how to make the dimmer time-sensitive? (if it isn't already...). If not, then I guess it is just a suggestion to add. I would love that feature
    It seems time sensitive to me. I only get the flickering problem at night, which only happens when the dimmer is on.
    FKA psptibby

  8. #2988
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    [QUOTE=JohnWPB;1274248]
    >I am working on flash gauges that will show Speed, RPM and Coolant temperature, that will match the gauges on the "Gauges" skin that uses GPS to display information.

    John, first of all, THANK YOU for implementing OBDII!! Second, any chance you could design those gauges to display any (user chosen) of the OBD values instead of the three you mention? Showing gauges I don't already have in my car would be far more useful than duplicating physical gauges...
    Thresholds that change the gauge face color as a warning wouldn't be bad either! :-)

    Thanks for listening!

  9. #2989
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    @cdeldridge

    look in the old PL skin file and copy over the ilist line starts with il. thats for your i list.
    also the slider line the in editor the top 4 numbers are the postion of the slider and the next 4 are the touch area, just to start off make both sets of numbers the same , so the top set are the same as the 2nd set. should all work then

  10. #2990
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    [quote=flat6;1274384]
    Quote Originally Posted by JohnWPB View Post
    >I am working on flash gauges that will show Speed, RPM and Coolant temperature, that will match the gauges on the "Gauges" skin that uses GPS to display information.

    John, first of all, THANK YOU for implementing OBDII!! Second, any chance you could design those gauges to display any (user chosen) of the OBD values instead of the three you mention? Showing gauges I don't already have in my car would be far more useful than duplicating physical gauges...
    Thresholds that change the gauge face color as a warning wouldn't be bad either! :-)

    Thanks for listening!
    Unfortunately there is no way to make a "generic gauge". You have to set a bottom and top limit (0 to 8000 for the RMP, 0 to 300 or so for the Coolant temp for example, as well as having the correct scale of numbers on the gauge itself).

    I am by NO means a flash programmer, and am no good at it. I am usually able to take an existing gauge, and alter colors, background ect, and thats about it. The flash source code for most gauges can be found in the forums, and would need to be altered for each gauge. One things I just can NOT understand, is that Oil Pressure is not a standard PID. There is so much info avail through the OBDII, but not one of the most critcal ones.
    Front End of Choice: Ride Runner (Is there anything else??? ) & Powered by the DFX5.1 Skin Available in the Mobile App Mart

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