Thread: LSX (VOID) released

  1. #1211
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    Yep, that's what I got and it seems to be working. Now all I need to do is to get Google Earth to work properly embedded

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  2. #1212
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    Trying to get one of the buttons to link to TrafficDetails

    What is wrong with the following in ExecTBL.ini?

    "TRAFFIC","LOAD;trafficpick.skin||runQ;C:\Prog ram Files\Road Runner\TrafficDetails\trdetails.exe||TotalMode||SE TLABEL;!last;Last Updated:"

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  3. #1213
    Low Bitrate DoubleC's Avatar
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    iG info page colors

    I was wondering if there is an easy way for me to change the color of the info text in the iG info page. The black looks great but is pretty unreadable without driving off a bridge

    I took a look at the ctheme config file but didn't see anything that related to text other than font size.

    Here is a pic showing what I'm talking about.


  4. #1214
    SMKFree liquid_smoke's Avatar
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    Quote Originally Posted by DoubleC View Post
    I was wondering if there is an easy way for me to change the color of the info text in the iG info page. The black looks great but is pretty unreadable without driving off a bridge

    I took a look at the ctheme config file but didn't see anything that related to text other than font size.

    Here is a pic showing what I'm talking about.

    yeah, im aware of that issue. There are a few screens in IG where that stuff cant be changed. Im going to completely redo the mod for IG3 because of this.
    you cant change that stuff in ctheme.ini, you have to hack the iGuidanceUMPC.exe file in a resource hacker.
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  5. #1215
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    LS -

    Been busy as heck with the day-job but try to keep my finger on the pulse of adds so I don't overlook any goods....

    On this - concept? Would it be possible for example (or not) that when PLAY is selected, then using this concept it toggles to PAUSE (now displaying pause) that it could LABEL/BLINK much like MUTE? ...

    Meaning
    - PLAY/PAUSE BUTTON (shows) PLAY when playing
    PRESS IT
    - PAUSES (shows) PAUSE/BLINK
    PRESS IT
    - PLAYS (shows) PLAY

    Just curious - not a major need but curious if this could handle something like that...

    Thanks for the assist...

    Quote Originally Posted by liquid_smoke View Post
    NICE, i was actually looking for the older code for this the other day.

    here is a slightly revised version.

    EXECTBL.ini
    Code:
    /,ANTISTATUS
    "SETUPANTISTATUS","SETVARBYCODE;VSTATUS;STATUS||EVAL;B_ANTISTATUS;strcomp("PLAY";"$VSTATUS$")||BYVAR;B_ANTISTATUS;ISNTPLAYING<<ISPLAYING"
    
    "ISPLAYING","SETVAR;ANTISTATUS;PAUSE||SETVAR;STATUSSYM;;"
    "ISNTPLAYING","SETVAR;ANTISTATUS;PLAY||SETVAR;STATUSSYM;4"
    "PLAY","PLAY||SETUPANTISTATUS"
    "ONPLCLICK","SETVAR;ANTISTATUS;PAUSE||SETVAR;STATUSSYM;;"
    /ANTISTATUS END
    the changes are:
    I set "PLAY","PLAY||SETUPANTISTATUS"
    so i dont have to go into all the .skin files and change the code on the buttons.
    added, ONPLCLICK so if you pause music and then click on a song from the playlist it will change the status correctly.

    Im also creating my own font, i'll still use the dingbat fonts but ill prob change the font for this to my custom one so when RR starts up it doesn't show all the other characters (for a brief sec) before it sets the status.

    Think im going to ask guino to delay drawing the RR interface until the entire ExecTBL.ini file is processed. I think it isnt till 2sec after you first see the interface till the file is fully processed.

  6. #1216
    SMKFree liquid_smoke's Avatar
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    Quote Originally Posted by SteveC View Post
    Trying to get one of the buttons to link to TrafficDetails

    What is wrong with the following in ExecTBL.ini?

    "TRAFFIC","LOAD;trafficpick.skin||runQ;C:\Prog ram Files\Road Runner\TrafficDetails\trdetails.exe||TotalMode||SE TLABEL;!last;Last Updated:"
    doesn't look like anything is wrong with it to me. Im not sure exactly what you are trying to do.

    what is trdetails.exe is this a script or an app you are trying to embed?

    what does TotalMode point to ?

    you prob need an equal sign right before ...Last Updated:"

    what button are you trying to get to perform these commands?

    what happens when you try to click the button?
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  7. #1217
    SMKFree liquid_smoke's Avatar
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    Quote Originally Posted by kolemieux View Post
    LS -

    Been busy as heck with the day-job but try to keep my finger on the pulse of adds so I don't overlook any goods....

    On this - concept? Would it be possible for example (or not) that when PLAY is selected, then using this concept it toggles to PAUSE (now displaying pause) that it could LABEL/BLINK much like MUTE? ...

    Meaning
    - PLAY/PAUSE BUTTON (shows) PLAY when playing
    PRESS IT
    - PAUSES (shows) PAUSE/BLINK
    PRESS IT
    - PLAYS (shows) PLAY

    Just curious - not a major need but curious if this could handle something like that...

    Thanks for the assist...
    that should be possible. I would have to restructure the code a little as one label cant be set to blink and then not blink. So i would have to create 2 labels on top of each other. One that gets turned on for play and another that gets turned on for pause that blinks.

    but this would be a little odd cuz the play arrow would be the icon that would be blinking (not the pause icon) since this is what will be showing when audio is paused. To me that would look odd. Generally i dont use the blinking function in RR too much cuz it wont let me change the rate of the blink and i think things blink to fast.

    If you havent tried that code out give it a try and you'll see what i mean about it being odd if it blinked. It would be easier and less odd if the top part of the button (white bar) blinked. This would be more consistent to other buttons that may blink. When you mute the audio it will blink the top white part.



    ive also made some more changes to the code to fix the thing with the different symbols being shown before RR sets the var for that label. Does not include any changes based on blinking etc.


    This code will likely be the default and included in the next update.

    ExecTBL.ini

    Code:
    "ONSKINSTART","[otherstuff...]||SETUPANTISTATUS"
    
    /,ANTISTATUS
    "SETUPANTISTATUS","SETVARBYCODE;VSTATUS;STATUS||EVAL;B_ANTISTATUS;strcomp("PLAY";"$VSTATUS$")||BYVAR;B_ANTISTATUS;ISNTPLAYING<<ISPLAYING"
    
    "ISPLAYING","SETVAR;ANTISTATUS;PAUSE||SETVAR;STATUSSYM;0"
    "ISNTPLAYING","SETVAR;ANTISTATUS;PLAY||SETVAR;STATUSSYM;1"
    "PLAY","PLAY||SETUPANTISTATUS"
    "ONPLCLICK","SETVAR;ANTISTATUS;PAUSE||SETVAR;STATUSSYM;0"
    /ANTISTATUS END
    label code:
    Code:
    "BYVAR;STATUSSYM;=;<<=4"
    01101100 01101001 01110001 01110101 01101001 01100100 01011111 01110011
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  8. #1218
    Constant Bitrate deus ex machina's Avatar
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    Try this:

    Code:
    /,ANTISTATUS
    "SETUPANTISTATUS","SETVARBYCODE;VSTATUS;STATUS||EVAL;ANTISTATUS;strcomp("PLAY";"$VSTATUS$")"
    "PLAY","PLAY||SETUPANTISTATUS"
    "ONPLCLICK","WAIT;0.1||SETUPANTISTATUS"
    /ANTISTATUS END
    
    
    "BYVAR;ANTISTATUS;=PLAY<<=PAUSE"
    
    "BYVAR;ANTISTATUS;=4<<=;"
    The WAIT;0.1 solves the problem with pausing then clicking the list.

  9. #1219
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    Quote Originally Posted by liquid_smoke View Post
    doesn't look like anything is wrong with it to me. Im not sure exactly what you are trying to do.

    what is trdetails.exe is this a script or an app you are trying to embed?

    what does TotalMode point to ?

    you prob need an equal sign right before ...Last Updated:"

    what button are you trying to get to perform these commands?

    what happens when you try to click the button?
    This is the TrafficDetails RSS reader from TrafficDetails- Rss Feed Plugin :)

    It worked in LSX skin but when I try it in Void nothing happens. This is the command code as the author specified but I will try the = sign

    Thanks

    Steve

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  10. #1220
    SMKFree liquid_smoke's Avatar
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    Quote Originally Posted by CARLOS_CET View Post
    Oh man. I can't wait...

    is it ready?

    how about now?

    now?





    Just kidding. But I really can't wait until it's out.

    I think that's a really cool feature that all the colors are in one location. That's going to make everything really easy to customize.
    I haven't looked into changing the fonts and haven't really found that need to yet so I haven't done any research on it so this might be a dumb suggestion but would you be able to place all the font sizes in one location?
    Quote Originally Posted by liquid_smoke View Post
    only the colors for the fonts are located in one txt file.
    the font and font size would have to be edited by hand in each .skin file.
    I likely wont be moving those items to a single file, its very tedious. I could possibly easily move the font name, but the size would be an issue since its just a two digit number doing a search and replace would likely turn up a mixed bad of results. Plus, changing the size of the fonts is hightly not recommended, most of the labels only accommodate the size of the font that is displayed now. So changing the font size would require you to also change the size of the labels, which would mean editing every.skin file. Vicious cycle


    The font TYPE is now also located in one .txt file along with the colors, so you will be able to change the colors and font TYPE but not the font size from one file. The size will still be fixed as anything bigger than the bounding box for the font will just cut off anyway.
    also only fonts that do not use symbols will be changeable, ie; you cant change the arrow for the play button to some other font as it wont be an arrow anymore.




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