Results 1 to 3 of 3

Thread: Dynamic Menus/images help (nGen Skin)

  1. #1
    Variable Bitrate Deric's Avatar
    Join Date
    Sep 2006
    Posts
    274

    Dynamic Menus/images help (nGen Skin)

    Bear with me this is kinda long

    So I'm almost done with the ford nexgen skin (nGEN as I'm currently calling it). The bad thing is that it is static and not customizable. I played around with the carwings_dynamic skin recently and thought "thats kinda cool I should do that with mine." Now enters my problem. The one thing I don't like about most skins is the menu screen and redundant player screens (MP3, SAT, RADIO). So I decided to make the menu always visible like the ford NexGen and streamline it a bit.

    Below is an example of my MP3 player screen. The menu items on the left (in blue) I want dynamic so the user can select what goes there (just like CW_D). The problem lies in keeping the buttons what the user selected. To do this I'm thinking using variables to set the menu items / six images (buttons) on the left. When a user clicks a button it opens the appropriate skin and sets the variable for which button was pressed. This variable (lets call it menu_pos#) is passed or read by the opened skin file and based on the position# displays a toggled (pressed) image for that position.

    Does this sound like the correct or at the least a way to do it?


  2. #2
    RoadRunner Mastermind
    Auto Apps:loading...
    guino's Avatar
    Join Date
    Nov 2004
    Location
    Toronto, Canada
    Posts
    9,817
    You can make several look-a-like screens and just load them for each function with the buttons selected/highlighted.. you'd never be able to tell you changed screens if you do it right... otherwise you'd have use LOADIMAGE to display each button (adjusting the correct on/down/off layers)... in either case you can use an include file to define the buttons on the left side, but the different screens is a better idea..
    Ride Runner RR's Myspace

    "Being happy is not about having what you want, it's about wanting what you have."
    "The best things in life are always free - but that doesn't mean money can't buy you good things."

  3. #3
    Variable Bitrate Deric's Avatar
    Join Date
    Sep 2006
    Posts
    274
    Thanks Guino - I'll give that a shot. I actually like the idea of using LOADIMG versus creating duplicate screens for each button position. I'll give it a shot and see which one works.

Similar Threads

  1. DigitalFX 4.0
    By JohnWPB in forum RR Skins No Longer Supported
    Replies: 5576
    Last Post: 03-27-2014, 05:48 PM
  2. RockCar Front End v0.0.154 - Skin Editor Updates
    By Hessian in forum Software & Software Development
    Replies: 1
    Last Post: 11-21-2008, 11:40 PM
  3. Virtual Earth cache builder? Or even gps simulator to make it cache?
    By thepunkerguy in forum DigitalMods (Scripts / API)
    Replies: 183
    Last Post: 08-28-2008, 09:58 PM
  4. Mauri RR skin
    By mauri in forum RR Skins
    Replies: 122
    Last Post: 12-06-2007, 10:50 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •