No UI in windowed, and bottom stretched so car is at bottom middle instead of center (no Google logo / compass / status-bar though).
Full Screen with UI at bottom matching CF 1.6.
No UI in windowed, and bottom stretched so car is at bottom middle instead of center (no Google logo / compass / status-bar though).
First. Goops - Amazing.. Skinbedder: Makes the amazing, useful!
I have set it up with RR and no problems, however I can't get the CF 1.6 skin to work properly. The window bar (navigation CF style picture) does not show up. The app works, but no skinned buttons appear...
I'm sure I am missing something easy.. Any advice?
I am testing this by just running SkinBedder alone (outside of CF). It loads in the window size, but no navigation bar is visible.
thanks in advance.
This is correct. It is designed so that the inital resolution has the button bar below the visable window. Only after you switch to full-screen in CF (which vertically resizes the window) can you see my button bar (in the exact same position that the CF button bar is when in non-fullscreen).
If you want to see it when running Sb outside of CF, you would either have to make the default window height taller, or move the button-bar up by reducing it's top= variable.
Again, must be me..
I tried that before (and again now). WHen I go to fullscreen mode I end up with a gray box where the window.png (nav bar) should be?
Any more suggestions?
Wow very nice. Although for the car icon i'd prefer something more along the lines of:
![]()
Ok... let's debug... first, lets get the button bar showing up when you run Sb outside of a FE.
1) Make sure DefaultProgram=GooPs in your SKINbedder.ini file.
2) Edit the Window.ini file in GooPs/GEMap so that TopBorder=0.
3) Run SKINbedder by double clicking on it.
You should see the button bar at the top now. Is it still gray?
Also, have you tried it in CF, or only RR?
The topborder was itit works on its own now... Have not had a chance to check in Centrafuse yet, but I will soon
thanks.
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