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Thread: [Release] SKINbedder BETA 2.99999

  1. #31
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    Quote Originally Posted by 0l33l
    [panels] is all the panels that can be embedded. So say we're looking at
    iGGPS=MyToolWndClass, GPS Info

    iGGPS is the name... look for it a bit down. MyToolWndClass is its class name. GPS Info is its title.

    Now look for [iGGPS]. Its self explanitory from then on.
    K. Make believe I have to explain a complicated legal idea to you, and I just used words that make no sense to you.

    Panel, what the heck is panel? I just got used to nudges and nudging, and now I have to deal wiht panels. And all this [ig...] stuff, what the heck does that stuff do.

    Come on, explain things, in ENGLISH please.

    Michael
    ...I love the French language...especially to curse with...Nom de Dieu de putain de bordel de merde de saloperies de connards d'enculés de ta mère. You see, it's like wiping your *** with silk, I love it.

  2. #32
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    For 3D view toggle, just send a keystroke value of '3'
    Typing '3' on your keyboard toggles 3D view. It's a standard iG feature.
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  3. #33
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    Quote Originally Posted by justintime
    For 3D view toggle, just send a keystroke value of '3'
    Typing '3' on your keyboard toggles 3D view. It's a standard iG feature.

    Sweet, just updated the ini, and it works. Cool

    I also have a list of the rest that I could find in 3.1.1

    F=Full Screen mode
    w=weather
    v=volume
    r=route list

    I bet there are more.

    Michael
    ...I love the French language...especially to curse with...Nom de Dieu de putain de bordel de merde de saloperies de connards d'enculés de ta mère. You see, it's like wiping your *** with silk, I love it.

  4. #34
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    Hehe... "3"... hehe. That's much easier

    psyrex: I just changed the SKINbedder window stype from wsNormal to wsNone. Now SKINbedder will have no menu bar nor Max/Min/Close buttons nor boarders that allow you to re-size it. That's what you want right? I will make the WindowStyle configurable in the INI.

    WiredWRX: Do you get it yet or not? The default settings should be fine, I don't know what is wrong with your RR. If you want to try playing with the nudge settings, then just change the settings under [iGMain].

    [Panels]
    PanelSectionName=(class, )name.

    This lists windows to auto-embed whenever they appear. The "WindowClass, " is optional. The "WindowName" or Title is not.

    [PanelSectionName]
    ListOfPanelSettings

    This contains all the panel positioning and window embedding nudging values to use for the window once it gets embedded.

    To give you the basic tree structure:

    Form - The main SKINbedder form. Form settings and general global-variable settings are all now under the [SKINbedder] section.

    Panels - Panels are created on statup. One panel is created for each line under the [Panels] section. The panel gets is position/size info from it's own [x] section. When a window opens that is listed under the [Panels] section, it is embedded to the existing panel and nudged acording to the settings under its panels [x] section.

    Buttons - Buttons didn't change from the last version and will be totally re-done for the next version (each Panel will have it's own set of buttons).


    List of default iG panels included in the packaged INI file:

    iGMain - The main iG map window.

    iGGPS - The GPS Info window is automatically embedded over the lower right corner of the main map window if it ever opens.

    iGMenu - The main menu is embedded when you press the "menu" button. This is just to show people how it works. Once the new buttons are done you will be able to SKIN your own iG Main-Menu. Add a ";" in front of iGMenu= in the [Panels] section to dissable this currently pointless embedding.

    iGEnter - This is the Enter Street Name window. This is set up for adding a skinned OSK in the future. If you just want to use this version in your car right now, you should probably put a ";" in front of this one too.

    Alternatively, you can add [x] sections for every window that appears in SKINbedder and position everyone where ever you want it. Currently you can not hide the buttons because we don't have SKINbuttons per-panel yet, but this is comming. If someone does spend the time to add every iG window to the [Panels] section so that SKINbedder always embeds everything, please share the INI with me to save me some time .

  5. #35
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    Quote Originally Posted by RPM_VR4
    Hehe... "3"... hehe. That's much easier

    psyrex: I just changed the SKINbedder window stype from wsNormal to wsNone. Now SKINbedder will have no menu bar nor Max/Min/Close buttons nor boarders that allow you to re-size it. That's what you want right? I will make the WindowStyle configurable in the INI.

    WiredWRX: Do you get it yet or not? The default settings should be fine, I don't know what is wrong with your RR. If you want to try playing with the nudge settings, then just change the settings under [iGMain].

    [Panels]
    PanelSectionName=(class, )name.

    This lists windows to auto-embed whenever they appear. The "WindowClass, " is optional. The "WindowName" or Title is not.

    [PanelSectionName]
    ListOfPanelSettings

    This contains all the panel positioning and window embedding nudging values to use for the window once it gets embedded.

    To give you the basic tree structure:

    Form - The main SKINbedder form. Form settings and general global-variable settings are all now under the [SKINbedder] section.

    Panels - Panels are created on statup. One panel is created for each line under the [Panels] section. The panel gets is position/size info from it's own [x] section. When a window opens that is listed under the [Panels] section, it is embedded to the existing panel and nudged acording to the settings under its panels [x] section.

    Buttons - Buttons didn't change from the last version and will be totally re-done for the next version (each Panel will have it's own set of buttons).


    List of default iG panels included in the packaged INI file:

    iGMain - The main iG map window.

    iGGPS - The GPS Info window is automatically embedded over the lower right corner of the main map window if it ever opens.

    iGMenu - The main menu is embedded when you press the "menu" button. This is just to show people how it works. Once the new buttons are done you will be able to SKIN your own iG Main-Menu. Add a ";" in front of iGMenu= in the [Panels] section to dissable this currently pointless embedding.

    iGEnter - This is the Enter Street Name window. This is set up for adding a skinned OSK in the future. If you just want to use this version in your car right now, you should probably put a ";" in front of this one too.

    Alternatively, you can add [x] sections for every window that appears in SKINbedder and position everyone where ever you want it. Currently you can not hide the buttons because we don't have SKINbuttons per-panel yet, but this is comming. If someone does spend the time to add every iG window to the [Panels] section so that SKINbedder always embeds everything, please share the INI with me to save me some time .
    I am curious, did you test this with IG 2.1.1, or another version. Not sure if it makes a difference, but I am using 2.1.1, if you want to test Sb with it.

    Thanx soo much.

    As for my problem, I can not figure it out at all.

    It always worked so well for me. How can I nudge the screen to be correct?

    Michael
    ...I love the French language...especially to curse with...Nom de Dieu de putain de bordel de merde de saloperies de connards d'enculés de ta mère. You see, it's like wiping your *** with silk, I love it.

  6. #36
    Maximum Bitrate psyrex's Avatar
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    Quote Originally Posted by RPM_VR4

    psyrex: I just changed the SKINbedder window stype from wsNormal to wsNone. Now SKINbedder will have no menu bar nor Max/Min/Close buttons nor boarders that allow you to re-size it. That's what you want right? I will make the WindowStyle configurable in the INI.
    Thanks! that's pretty much what I wanted it to look like.


    WiredWRX: Check this link out for (some? all?) hotkeys plus a program called iGKeys which has more mapped keys: gpspassion

    -psyrex

  7. #37
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    Quote Originally Posted by psyrex
    Thanks! that's pretty much what I wanted it to look like.


    WiredWRX: Check this link out for (some? all?) hotkeys plus a program called iGKeys which has more mapped keys: gpspassion

    -psyrex
    Ya, I have been to Marvins site. It is amazing. Thanx for the link.

    Michael
    ...I love the French language...especially to curse with...Nom de Dieu de putain de bordel de merde de saloperies de connards d'enculés de ta mère. You see, it's like wiping your *** with silk, I love it.

  8. #38
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    Quote Originally Posted by 0l33l
    So RR embeds it perfectly now? Sweet
    Update...the answer is still NO,NO,NO...the only way i can get it to work is if I either start SB first then RR or before I goto the gps skin that I min RR start SB and then goto to gps then all is great, or at least till I standby/resume then it really doesn't matter cause with the tool bar a the top theres no way to reconnect the mouse...
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  9. #39
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    Could it be a skin prob...what skin are you useing Ol33l??
    RideRunner...The #1 FE, PERIOD.

    Current Project: DFXVoice [v1.0 Released]
    Next in line: RRMedia v2.0

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  10. #40
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    Quote Originally Posted by Blue ZX3
    Update...the answer is still NO,NO,NO...the only way i can get it to work is if I either start SB first then RR or before I goto the gps skin that I min RR start SB and then goto to gps then all is great, or at least till I standby/resume then it really doesn't matter cause with the tool bar a the top theres no way to reconnect the mouse...
    I got mine to work with RR finally.

    If you like, I can send you my ini, and you can test it with your setup.

    Michael
    ...I love the French language...especially to curse with...Nom de Dieu de putain de bordel de merde de saloperies de connards d'enculés de ta mère. You see, it's like wiping your *** with silk, I love it.

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