Freeware. But it sill will be packaged with the PhoCo Setup.
Oh, okOriginally Posted by zorro
What's going to be the licence for it?
Freeware. But it sill will be packaged with the PhoCo Setup.
Skinning to go... VisualDesigner2!
Ok, sounds coolOriginally Posted by zorro
I think I figured out how to make it a "hotspot-editor": define everything with the VD and then replace the images with the originals.
Now you got it
Anyway, you should consider to use the (original) underlying PSD files instead. This approach is much more flexible.
Skinning to go... VisualDesigner2!
SweetOriginally Posted by zorro
Yeh, the PSDs are more flexibile -- if you have them
Now I just have to figure out XML syntax in VB6 and interface it with the COM object. Shouldn't be that hard because there's tons of VB examples of XML.
Thanks for making the program BTW![]()
They're on feb's webite.
There is no XML passed to the Export-Provider, only plain text.
Skinning to go... VisualDesigner2!
I know about the skins. They were used as my example when I tried to write my own skin maker a few months backOriginally Posted by zorro
I know that only plain text is passed. I had a quick look into the export-provider. I guess I should have said "many XML examples for saving"![]()
You don't need to bother the Export-Provider to get XML. Simply use the XML file VD stores when saving the design and extract the data you need.
BTW: You can make the Export-Provider in Delphi as well. Just make a COM-DLL with exporting the 3 methods shown in the VB sample.
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I don't need a lot of the things in the VD XML. I'd rather make it easier to modify by hand.Originally Posted by zorro
Funny thing is that I don't know how to do "layered" XML code just yet in Delphi. And since you have the VB example already, I might as well add the XML code I find to it instead of starting from scratch. Plus, its not like my app will depend on the efficiency of the Export-Provider![]()
Have added a Slider control, which is nothing other than a Panel except the slider itself (handle) won't be drawn onto the exported bitmaps.
Also the handling got beefed up a bit.
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