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Thread: Game menu style front end

  1. #1
    Maximum Bitrate neon_eddy's Avatar
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    Game menu style front end

    you know how sweet Game menus are.. well msot times.

    like the PDA screen on doom 3 .. or any of the menu's . they are fast and cool, and seem like the can hold video textures.

    My idea is a front end that uses, OpenGL or DirectX as the front end. I Know 3d programming is no walk in the park, but wouldn't it be sweet to have a front end when you hit "music" it slides your old stuff away and slides in the music controls.. and then it's all offloaded onto the GPU, much like OSX's gui. Now if your graphics card stinks, you're sorta out of luck, but think of the game style effects you could do.

    anyway, it's an idea.. take it/leave it.. burnanate it.
    Shawn



    Check out my web company Minneapolis Web Designer | MODx Web Design - Himmelberger Design


  2. #2
    Super Moderator xBrady's Avatar
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    Sounds like something I've been wanting for a long time.
    AMD XP 2600+/512MB RAM/120GB hard drive
    Opus 150W/DVD/GPS/7" Lilliput TS/802.11g/Bluetooth
    Installed.


    -GPSSecure- - GPS Tracking
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  3. #3
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    This has been my dream since I started my CarPC. I've had thoughts of trying to put a 3d display system into Road Runner, but my programing skills aren't currently up to that. =/ A 3d accelerated navigation software would rock too ;]

    Anybody have good DX programming skills?


    This might have some potential, as flash is also able to do some pretty nice looking stuff (like game menus even, basic 3d stuff)
    Any flash gurus with free time

  4. #4
    My Village Called 0l33l's Avatar
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    Better start throwing those VIAs away
    That would be too intensive for the run of the mill VIA setup found here

  5. #5
    FLAC IntellaWorks's Avatar
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    .

    A GUI programmed correctly with DX9 or OpenGL would be fine on the VIA system, in fact Centrafuse, that I know of uses DX9 for its GUI.
    Progress [I will seriously never be done!]
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  6. #6
    Maximum Bitrate neon_eddy's Avatar
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    well event he game menus on odl games that ran on the 300MHZ machines could do nicley.. like the original UT .. and since the 3d world would be very small Iwoudl think you copuld get the textures down to 4mb or so for the full GUI ...

    the one thing I'm not sure on is, could you still embed applications?.. I know sphereXP does something like that http://www.hamar.sk/sphere/

    All I'm saying is, lets off load the GUI onto the GPU, free up more CPU time for other goodies, and the sweet 3d style effects.. done tastefully of course. Now I'll talk to ID games and see if they'll GPL the source for doom 3. :-)
    Shawn



    Check out my web company Minneapolis Web Designer | MODx Web Design - Himmelberger Design


  7. #7
    FLAC aoLhaTer's Avatar
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    Flash sounds like a better alternative to doing this than D3d (much simpler) and apparently thats already been worked on for RR

  8. #8
    Maximum Bitrate neon_eddy's Avatar
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    no.. flash is CPU based.. the CPU ahs to calculate everything.. I've found doing any form of complex animation requires some good CPU horsepower..

    consider the starwars gangsta rap video (flash) on a celeron 1ghz .. witht he flash covering 800x600.. you've be lucky to see 5FPS sustained..

    the reason for a 3d engine is the offload to the GPU .. otherwise sure lets do a FLASH gui ..

    who knows maybe I'll take up 3d game programming..
    Shawn



    Check out my web company Minneapolis Web Designer | MODx Web Design - Himmelberger Design


  9. #9
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    Could you use something like 3DNA? http://www.3dna.net/
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  10. #10
    Super Moderator xBrady's Avatar
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    Quote Originally Posted by aoLhaTer
    Flash sounds like a better alternative to doing this than D3d (much simpler) and apparently thats already been worked on for RR
    Flash may be simpler but it isn't near as powerful.
    AMD XP 2600+/512MB RAM/120GB hard drive
    Opus 150W/DVD/GPS/7" Lilliput TS/802.11g/Bluetooth
    Installed.


    -GPSSecure- - GPS Tracking
    -AltTabber2.2.2- - Handy touchscreen utility.

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