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Thread: One-Click WebCam Recording!

  1. #441
    What can I say? I like serial. Curiosity's Avatar
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    Well heck, it was working but there's a mistake. I posted it in my zip. Just changed:
    m = new MenuItem(Size.Width + "x" + Size.Height, new EventHandler(mnuFrameSizes_Click));
    to
    m = new MenuItem(sz.Width + "x" + sz.Height, new EventHandler(mnuFrameSizes_Click));

    I hate when the compiler lets me make mistakes

    It seems to capture at 1280x1024 but the "Video Capabilities..." dialog just shows 640x480 because of the old code there.

    EDIT: Oops. A few other lines changed. You could tell I copied and pasted the menu loop from above.

    And, I just realized I wasn't converting UTC to local time in the GPS filter, so redownload that. FYI, you don't have to unregister it, just copy over it.

  2. #442
    What can I say? I like serial. Curiosity's Avatar
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    I'm starting to see why this is such a pain. A lot of times C# doesn't give you a chance to handle errors. It throws exceptions BEFORE a system call returns, and everything just dies. Wow.

  3. #443
    Newbie Cameleon's Avatar
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    Quote Originally Posted by Curiosity View Post
    I'm starting to see why this is such a pain. A lot of times C# doesn't give you a chance to handle errors. It throws exceptions BEFORE a system call returns, and everything just dies. Wow.
    What you trying to do to it now?

    I've been quite happy for a few days that its just working, trying to find ways to break it

  4. #444
    What can I say? I like serial. Curiosity's Avatar
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    Haha, oh just playing mostly. I unregistered the filter and it threw an exception from CreateInstance on the filter, so I put an if(GpsOverlayEnabled) around it the way you had it everywhere else. I think that's the same type of problem with the audio. I still have to use -1 or it has trouble.

  5. #445
    Newbie Cameleon's Avatar
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    Yup, by no means perfect! I find once you have it working, best just leave it alone!!

  6. #446
    Constant Bitrate
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    Can you guys see if you can add a quick setting to be able to flip the video?
    Both vertical and horizontal flips would be good

  7. #447
    What can I say? I like serial. Curiosity's Avatar
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    There should be a flip and mirror option in the camera property page. I think all webcams have that.

  8. #448
    Constant Bitrate
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    Quote Originally Posted by Curiosity View Post
    There should be a flip and mirror option in the camera property page. I think all webcams have that.
    Im using a PS3 eye and not all properties are accessible using the driver available. Im going to need to do it on the program.
    Im too trying to figure out why I can choose the ps3 eye and see some of its properties in the original capture but using the latest capture with the gps overlay the camera cant be used. The program cant find the device now.

  9. #449
    Constant Bitrate
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    Im trying to build the latest version of the program. I took CaptureUltimate and updated the different classes by downloading the next 3 zips and replacing the classes in the order posted. After doing that the project wont compile:
    Code:
    Error	1	'DirectX.Capture.VideoCapabilities' does not contain a definition for 'GetSize' and no extension method 'GetSize' accepting a first argument of type 'DirectX.Capture.VideoCapabilities' could be found (are you missing a using directive or an assembly reference?)	xxx\CaptureUltimate_0.1\CaptureUltimate\CaptureTest\CaptureTest.cs	1583	49	Capture
    line 1583 of captureTest.cs :
    Code:
    Size sz = capture.VideoCaps.GetSize(c);
    what would be the latest working version of the files?

    EDIT: it breaks after updating the project with the last zip from curiosity. Applied the previous 2 zips and it compiles. Could be related to the "Size instead of sz" error

  10. #450
    What can I say? I like serial. Curiosity's Avatar
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    Oh great. Well, I added flip and mirror to the GPS filter since it's easy, but it doesn't help much if you can't find the camera. The only thing I changed in setup was getting resolutions using the standard method so that's kind of odd.

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