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Old 04-21-2006, 07:11 PM   #6
intuitionsys
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Join Date: Jul 2005
Location: Ottawa, ON, Canada
Posts: 288
I'm taking a "modularity on acid" approach with this version (partially due to granularity of Qt4 itself) so it should be reasonably easy to fashion what you want to do when the code is released.

The absolute biggest difference between 2.0 and 1.3 is the use of custom and/or subclassed Qt4 widgets, and a complete overhaul of the way individual modules are presented to the user; v1.3 uses a funky fast scroll of individual QDialogs whereas the newer version (insofar as what I've done so far) uses a more minimal approach, trying to paint overtop of what is already there, which will make using the alpha-channel stuff in Qt4 way easier. There is also way too much repeated code in v1.3 that should be kept to an absolute minimum in 2.0.

I've only got the main window and one widget finished so I'm sort of blowing smoke right now but when the dust clears in a few months, I hope to have a much tighter, modular and WAY easier to install Silverwolf than the current incarnation. I'll still be stealing alot of backend code from v1.3, especially the RF remote control class and audio and fft classes that work wonderfully well already in v1.3.
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Silverwolf 2.0 Progress: 100% (alpha)
Alpha Release Date: June 28, 2007
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