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Old 07-09-2007, 11:42 AM   #46
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marchello2000,
Thanks man for making this program up, I am glad you found a little time to do it! I did end up getting my entire city cached, only took about 700mb at all zoom levels. It took many many hours to do because its hard to pan around to get the whole city, even at doing 20 tiles each way at a time. It gets sort of complicated when doing it that way because its hard to know what you have cached and what you haven't. You can try counting over 40 panels to cache an entirely new area, but all that gets really confusing when you have to start panning up and down and left and right and trying to count where your at and all. But hey, beggars can't be choosers right
Thanks so much for your hard work to help us out. It gets the job done!
- Mike
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Old 07-09-2007, 10:44 PM   #47
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hey marchello,
am still confused about what the cells box mean. I have tried putting 9 and 20 and saw no difference. what is that box for. thanks

I re-read your orginal post and it does say that .net framework is need. i must have just glimpse past that.
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Old 07-09-2007, 11:52 PM   #48
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Quote: Originally Posted by bembowe View Post
hey marchello,
am still confused about what the cells box mean. I have tried putting 9 and 20 and saw no difference. what is that box for. thanks

I re-read your orginal post and it does say that .net framework is need. i must have just glimpse past that.

The cells box mean how many squares on each side of the one in current view that the program will download in each direction. So, if you put in 20, then you 20 squares over in each direction, so you end up downloading 20 up, 20 down, 20 left, and 20 right.
- Mike
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Old 07-10-2007, 03:17 AM   #49
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That's exactly right. In effect if you specify 5 cells you are downloading 11x11=121 cells. (5 + 1 + 5)^2.

Ok, so I was thinking. Would this be helpful to you:

1. You se the zoom such that you see all of the area you care about.
2. Then say download everything in the current view with zoom from x to y, where x and y are user specified?

I think this would be a quick and easy way to download a large area. I will also make it multithreaded so that downloads go a little faster..

Mark
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Old 07-10-2007, 03:38 AM   #50
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I like those ideas but I also think that you should have the option to download all the zoom levels between the user defined input (like 5 - 20) within there desired location. I know that may be a lot and I mean A LOT of pictures/hdd space but it still seems possible and probable to me, what do you think?
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Old 07-10-2007, 04:16 AM   #51
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Anyone got a spare 5TB drive ?
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Old 07-10-2007, 10:20 AM   #52
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Marchello2000,
the cells worked great. Now is it possible to expose the function that you use to download the images as a dll. if you could make the arguments to be lat,long, zoom, cell and path, that would be great. If I had dll, I would be able to wipe a digital mod that would allow me cache an entire city, zipcode or lat and long with all zoom level needed.
I can start writing this digital mod and give it to you if you can provide a dll or vice versa.

appreciate the effort.
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Old 07-13-2007, 10:43 PM   #53
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Am I doing this right, do I need to download the maps for each zoom level one at a time (e.g. zoom=15, 14, 13, 12, 11...)?

Last edited by JasonMK; 07-13-2007 at 11:19 PM.
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Old 07-13-2007, 11:33 PM   #54
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Quote: Originally Posted by JasonMK View Post
Am I doing this right, do I need to download the maps for each zoom level one at a time (e.g. zoom=15, 14, 13, 12, 11...)?

yes
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Old 07-14-2007, 07:27 AM   #55
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Quote: Originally Posted by P3D4T0R View Post
yes

Thanks
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Old 07-15-2007, 10:00 AM   #56
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Hey guys i tried this program and i could not get it to work when i transfered the files to my carpc. I got images around my area at zoom 17 and 16, now in the car what zoom levels is that is SD? Is there any special steps to get it working?
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Old 07-15-2007, 09:56 PM   #57
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Quote: Originally Posted by ga_zander View Post
I got images around my area at zoom 17 and 16, now in the car what zoom levels is that is SD? Is there any special steps to get it working?

The higher number zoom (i.e. 18, 17, 16) correspond with the lower number zoom (1...). The lower zoom (5, 4, 3, 2, 1) corrspond with the higher zoom (...100). Another way to look at it is the higher number zoom (maps) correspond to the zoom lever being all the way up, and the lower zoom with the zoom lever being towards the bottom of the screen. As far as special steps...no. As long as you copied them into the right place and have not messed with the names you'll be good to go. If you are unsure if you have done it right, go back and reread all of the threads basically starting on the second page (including the link to the other thread). It was all made to be fairly straight forward. My guess is that you have already figured it out by now.
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Old 07-15-2007, 10:08 PM   #58
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marchello,
Thanks again, I'm loving it. I've cached the whole region between home and the office. Luckily I live fairly close. The program is sweet as is, but if you are looking for ways to improve it before it gets rolled in to the next release of Windows or if they are going to offer it on Xbox Live , here's my two cents...
  • the ability to have it remember your last used long & lat
  • the ability to have it remember your "save to" destination
  • the ability to enter zoom ranges (e.g. download 1-18 or all even/odd)
  • as you mentioned before, the ability to see the area you are about to download (cells)
  • It might even be cool to set up a list of tasks, then have the program run them all. Such as enter in five variable sets, and have it dl them all
  • Those error messages stop the dl process, if it would be possible to automatically clear them so the dl resumes

Again, sweet as is and THANKS! Just thought I'd share my thoughts.

I wish I had realized earlier that you can have multiple copies running at the same time to speed up the process, I'll know for the next time I move.
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Old 07-16-2007, 01:59 AM   #59
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Those are great ideas, JasonMK. If I have time I will definitely take them into account when I roll out the next version. Bembowe said he will be working on a DigitalMod for this so perhaps my updates wont be necessary

Again, thanks for good feedback I hope I will get some time soon to incorporate it!

Mark
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Old 07-16-2007, 02:59 PM   #60
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Quote: Originally Posted by JasonMK View Post
The higher number zoom (i.e. 18, 17, 16) correspond with the lower number zoom (1...). The lower zoom (5, 4, 3, 2, 1) corrspond with the higher zoom (...100). Another way to look at it is the higher number zoom (maps) correspond to the zoom lever being all the way up, and the lower zoom with the zoom lever being towards the bottom of the screen.



WOW!
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