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02-01-2008, 01:06 AM
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#31
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Constant Bitrate
Join Date: Mar 2004
Location: newport news, va
Vehicle: 2003 Mazda 6
Posts: 127
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yup, navigation works just fine.
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02-01-2008, 07:09 AM
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#32
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Low Bitrate
Join Date: Aug 2007
Location: Rochester, NY
Vehicle: 2006 Dodge Charger R/T
Posts: 91
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In 1.1.1 I have to enter Nav, once it gets nav started, I can use anything (Weather, Movie Mod, Gas Prices) after it has found me on the nav screen. PITA. Have you tried that , entering into the mod after nav is used (you do not have to Route anything, just let Nav initialize and find you. I realized this after a couple days that anything GPS based must take its cue after and only after Nav has been initialized)
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02-01-2008, 10:54 AM
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#33
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Maximum Bitrate
Join Date: Jan 2004
Location: Seattle, WA
Vehicle: 2002 Audi S4 - Not quite stock
Posts: 707
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Quote: Originally Posted by gfmedia 
In 1.1.1 I have to enter Nav, once it gets nav started, I can use anything (Weather, Movie Mod, Gas Prices) after it has found me on the nav screen. PITA. Have you tried that , entering into the mod after nav is used (you do not have to Route anything, just let Nav initialize and find you. I realized this after a couple days that anything GPS based must take its cue after and only after Nav has been initialized)
if it turns out that this is the issue, you could use the -nodelayload and/or -nodelaycomp switches when starting SD. I've used both of these ever since I knew about them and they (i forget which one does what) load and initialize all modules at start.
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02-01-2008, 11:53 AM
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#34
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Low Bitrate
Join Date: Aug 2007
Location: Rochester, NY
Vehicle: 2006 Dodge Charger R/T
Posts: 91
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well it is interseting to note, that while loading SD it says at the bottom "initializing navigation" but yet I have to still enter into NAV to "initialize" persay. I have not tried your method of the -nodelay (anywhere to find out what these switches actually are?)
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02-01-2008, 11:54 AM
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#35
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Maximum Bitrate
Join Date: Jan 2004
Location: Seattle, WA
Vehicle: 2002 Audi S4 - Not quite stock
Posts: 707
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there's a faq or sticky on here referencing all SD command line parameters.
EDIT: here you go
Last edited by S4Per : 02-01-2008 at 11:58 AM.
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02-01-2008, 12:52 PM
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#36
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Constant Bitrate
Join Date: Mar 2004
Location: newport news, va
Vehicle: 2003 Mazda 6
Posts: 127
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i've tried all methods posted so far...
- starting navigation, then trying weather
- using both of the -nodelay commands
still nothing. i'm stumped. my gps is picking up a signal, but weather is still giving me an error saying that it cannot acquire a zip code. what gps receiver are you all using?
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02-01-2008, 01:14 PM
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#37
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Low Bitrate
Join Date: Aug 2007
Location: Rochester, NY
Vehicle: 2006 Dodge Charger R/T
Posts: 91
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crappy Delorme Earthmate LT-20
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02-03-2008, 10:06 PM
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#38
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Constant Bitrate
Join Date: Mar 2004
Location: newport news, va
Vehicle: 2003 Mazda 6
Posts: 127
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Quote:
It uses mappoint directly for the database, but it can only find a zipcode if it can get a complete address for your location. It should always return a zip code after you move around for a while, but it might not get one until it finds its first location.
The weather digitalmod uses the zip code.
found this bit of information in the thread about the gas price digimod. i believe this is my problem. i can only download info from the internet while i'm sitting outside my house, which is fine since all i want to do is check the weather before leaving home. anyway, i live on a road that was built last year, hence it's not in mappoint and a complete address doesn't exist.
so does anyone know a way to get this to work simply by entering a zip code? i looked at the code and found this:
Code:
Sub Module_OnEnter(bFromReverse)
ClearWeather
bSpeak = module.GetBoolOption(OptionSpeak)
SideBarList.CheckItem 0, bSpeak, False
strZipCode = navigation.GetCurrentZip
If Len(strZipCode) <> 5 Then
'We couldn't get a valid zip code, lets use the last one we stored
strZipCode = module.GetStringOption(OptionZipCode)
End If
'If we still don't have a zip code, then we error out
If Len(strZipCode) <> 5 Then
module.MsgBox "Could not determine the current zip code. No weather data will be downloaded. Please make sure the GPS has a signal", "No ZipCode!"
module.GoBack
Exit Sub
End If
i imagine this is what needs to be edited in order to use a static zip code. i'm not really well-informed on vb scripting, though. can anyone help me out?
Last edited by skeurton : 02-03-2008 at 11:05 PM.
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02-04-2008, 06:45 PM
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#39
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Constant Bitrate
Join Date: Mar 2004
Location: newport news, va
Vehicle: 2003 Mazda 6
Posts: 127
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nevermind, figured out how to use a static zip code 
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04-08-2008, 07:06 AM
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#40
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Low Bitrate
Join Date: Aug 2007
Location: Rochester, NY
Vehicle: 2006 Dodge Charger R/T
Posts: 91
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Quote: Originally Posted by skeurton 
nevermind, figured out how to use a static zip code 
ghave you gotten your dynamic weather updates working yet? I switched to a sprint ovation gps/internet combo and if I am stationary, it will pick up my gps signal, but I cannot use any of my internet/gps mods. Instead, I have to move a little bit then all kick in.
Don't know if you noticed this or not, I just thought I would throw it out there for ya.
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07-23-2008, 01:15 AM
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#41
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Variable Bitrate
Join Date: Jun 2006
Location: Ventura County
Vehicle: 06 G35C
Posts: 262
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Ok, I made an update to this digimod. Looks like the URL for weather.com changed.
http://www.mp3car.com/vbulletin/atta...eather-2.0.sdz
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