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08-28-2008, 11:51 PM
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#1
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Fusion Brain Creator
Join Date: Mar 2006
Location: Colorado, but Canadian!
Posts: 8,862
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Fusion Control Centre MDX Suggestions, Bugs, and Comments
Please post suggestions, bugs, and/or comments regarding Uber MDX so that I can improve it. If you dont speak up, I will never know.
This will be the main area where I will keep track of potential "to-do's" basically.
| Feature Requests | Added | Version Number |
|---|
| Added Between Function natively to Config | As of 04-09-08 | 1.0.0.32 | | Added Between Function natively to MDX | As of 04-09-08 | 3.1.0.193 | | Anti-Then (Else) Statement (Configurator) | As of 03-09-08 | 1.0.0.16 | | Anti-Then (Else) Statement (MDX) | As of 03-09-08 | 3.1.0.134 | | Buffer Unknown Code and relace later to preserve it | Not Yet | N/A | | Closing Comment on Multi-Images wrong | Not Yet | N/A | | Configurator: Copy & Paste Functionality | Not Yet | N/A | | Control Windows Volume Directly | Not Yet | N/A | | Controllable and skinnable via Macromedia Flash | Not Planned | N/A | | Custom Function Form: Clicking DropDown Root forces drop down | As of 02-09-08 | 1.0.0.15 | | Custom Function Form: Modules Easy to Drop into Abyss | Not Yet | N/A | | Custom Function Form: Names below function's inputs | As of 02-09-08 | 1.0.0.15 | | Data Logs with changeable names | Not Yet | N/A | | Different background image for different pages | As of 22-10-07 | N/A | | Different image state for disabled image | As of 22-11-07 | N/A | | Fix Dead Image problem with text and font | As of 22-11-07 | N/A | | Fix Up-Click on bottom half of button as it does not work | As of 02-09-08 | 3.1.0.132 | | Graphics Rotate Broken... | ??? | N/A | | Have Digital Inputs be able to toggle an output | As of 07-09-07 | N/A | | Have a Debug Screen to view all the data for testing purposes | As of 07-09-07 | N/A | | Have a Digital Ouput stay on as long as a digital input is pressed | As of 07-09-07 | N/A | | Have info be displayed directly in RoadRunner labels (COM object) | Not Yet | N/A | | Help & Documentation... | In Progress | N/A | | Make True/False Equal to 1/0 | Not Yet | N/A | | More awesome looking log file | As of 22-11-07 | N/A | | Natural Log Function | Not Yet | N/A | | Record last x seconds of data on push rather than push to record | Not yet | N/A | | Release of Data Logging | As of 22-11-07 | N/A | | Speech Control & Debugger | As of 12-06-08 | N/A | | Suffix for Text Labels | Not Yet | N/A | | Various lengths of holding a Digital Input could cause various state changes or key presses | Not Planned | N/A | | Vista & XP Support | As of 07-09-07 | N/A |
Last edited by 2k1Toaster; 09-05-2008 at 01:18 AM.
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08-29-2008, 02:55 AM
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#2
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FLAC
Join Date: Oct 2006
Location: Las Vegas
Posts: 1,283
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1. When grabbing variables and functions from the toolbar in the function editor, you have to click the small \/ next to the icon to get the menu. whereas on operators and comparisons you can click the big button. Clicking the big button on the prior doesn't do anything. It gets me all of the time.
2. When grabbing icons from the toolbar, its too easy to drop them into the abyss. It looks as if, as they pass over the small-informative-text icon, that pops up once you click to select the item from the menu, the software sees that as passing over an outer edge of the workspace, and drops it. Numbers do it mostly. In general, losing grabbed icons gets annoying as I have horrible coordination and my mouse goes all over the place (not really, but I do drop the icons off of the edge a lot). It's like the out-of-bounds recieving rule in football. But in this case what would it hurt to maintain posession of the icon on an out of bounds? It's probably how you have implemented the entire functionality, so if it's not changable, ...eh.
3. Copy and Paste in both graphics and logic? Maybe? One day? It would save a bunch of time. But there are things to consider like renaming objects that require unique names.
4. I'd like to be able to name those inputs in functions (not root functions) maybe you can protect vs. bad recursives another way? If not, no big deal.(The designer would have to know to combine same-named input references in the "input order area"....
EDIT:scratch that, you have the functionality there already...It's the menu V arrow to the right of the button. Staring me right in the face the whole time. Excellent.
Might as well replace this one with an Anti-Then for general root functions.
5. Are you ever going to activate the extensive 'help' documentation that I KNOW you've been sitting on?
6. In the (not root)function builder labels are invisible regardless of the state of the label button?
7. Multiple virtual brains.
8. With analog assignment functions (and some others as well) logic could be utilized to manipulate or zero or whatever signals as they pass to variables, and even between variables, if numeric operators would treat true/false or on/off as 1/0. Many possiblities would open up with this (including many I'm itching to implement).
9. ln(x) please?
10. Perhaps you could have the configurator write the code that it doesn't recognize to a buffer, and have it offer it to you (*.txt?) before a save operation, so that it doesn't get accidentally lost.
Ten's good for now.  I know I've forgotten a few though.
Last edited by 2k1Toaster; 09-24-2008 at 02:23 PM.
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08-30-2008, 09:19 AM
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#3
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FLAC
Join Date: Oct 2006
Location: Las Vegas
Posts: 1,283
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I don't think that I've ever seen the pushed state while pushing a button in MDX. I've been using some pretty distinct colors, just to be certain, but I have yet to see it.
Last edited by 2k1Toaster; 09-24-2008 at 02:24 PM.
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08-30-2008, 11:36 PM
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#4
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FLAC
Join Date: Oct 2006
Location: Las Vegas
Posts: 1,283
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MDX Configurator still generates the closing comment <!--End Display Buttons --> at the end of the multi_image section in the xml code, where it should probably read <!--End Multi Images --> and since that's hardcoded, my numerous attempts to correct it have failed.
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08-31-2008, 12:26 AM
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#5
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FLAC
Join Date: Oct 2006
Location: Las Vegas
Posts: 1,283
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Configurator has a problems with the way it sorts multi_images. It appears to be sorting like 0,1,10,110,111,...,119,12,...,199,2...
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08-31-2008, 12:44 AM
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#6
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Fusion Brain Creator
Join Date: Mar 2006
Location: Colorado, but Canadian!
Posts: 8,862
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Quote: Originally Posted by h3rk 
Configurator has a problems with the way it sorts multi_images. It appears to be sorting like 0,1,10,110,111,...,119,12,...,199,2...
You mean for the auto import? It does it by filename. That is why all the multiimages are labelled as 001, 002, 003... 010, 011, 012...that sort of thing.
That is a windows problem. If it is alphabetical, it will do it that way. MDX doesnt sort, it relies on windows' name sort.
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08-31-2008, 01:44 AM
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#7
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FLAC
Join Date: Oct 2006
Location: Las Vegas
Posts: 1,283
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Quote: Originally Posted by 2k1Toaster 
You mean for the auto import? It does it by filename. That is why all the multiimages are labelled as 001, 002, 003... 010, 011, 012...that sort of thing.
That is a windows problem. If it is alphabetical, it will do it that way. MDX doesnt sort, it relies on windows' name sort.
Ah, then windows must have got rid of the preceding zeros in the names then (from the ones you named). Isn't that nice. Or maybe during compress/decompress. Anyway, the arc drawings I have in content/images/multi_images/ from the default skin are named 1,2,3 not 001,002,003. I'll rename them and try again then.
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08-31-2008, 01:49 AM
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#8
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Fusion Brain Creator
Join Date: Mar 2006
Location: Colorado, but Canadian!
Posts: 8,862
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Quote: Originally Posted by h3rk 
Ah, then windows must have got rid of the preceding zeros in the names then (from the ones you named). Isn't that nice. Or maybe during compress/decompress. Anyway, the arc drawings I have in content/images/multi_images/ from the default skin are named 1,2,3 not 001,002,003. I'll rename them and try again then.
so you dont have to rename them all
UberArcByh3rk.zip
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08-31-2008, 02:05 AM
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#9
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FLAC
Join Date: Oct 2006
Location: Las Vegas
Posts: 1,283
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Thanks
hmmm, is it just me?
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08-31-2008, 02:13 AM
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#10
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Fusion Brain Creator
Join Date: Mar 2006
Location: Colorado, but Canadian!
Posts: 8,862
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 I guess I zipped the wrong folder up.  I have about 100 copies of that folder in various places.
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08-31-2008, 02:15 AM
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#11
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FLAC
Join Date: Oct 2006
Location: Las Vegas
Posts: 1,283
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Hey, F2, <TAB> is pretty usefull. I already finished.
So, I suppose once the little wizard in the multi-image page is done, MDX doesn't need to see the 00? Because they're not there either.
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08-31-2008, 02:35 AM
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#12
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Fusion Brain Creator
Join Date: Mar 2006
Location: Colorado, but Canadian!
Posts: 8,862
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Quote: Originally Posted by h3rk 
Hey, F2, <TAB> is pretty usefull. I already finished.
So, I suppose once the little wizard in the multi-image page is done, MDX doesn't need to see the 00? Because they're not there either.
what wizard for multi-images?
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08-31-2008, 02:37 AM
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#13
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FLAC
Join Date: Oct 2006
Location: Las Vegas
Posts: 1,283
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Quote: Originally Posted by 2k1Toaster 
what wizard for multi-images?
when you click the folder icon in the multi_image page, the automated import is what I meant to say, the name just escaped me.
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08-31-2008, 02:42 AM
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#14
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Fusion Brain Creator
Join Date: Mar 2006
Location: Colorado, but Canadian!
Posts: 8,862
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Oh, yes. It saves the file with absolute paths.
btw, you got a special PM
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08-31-2008, 05:31 AM
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#15
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Maximum Bitrate
Join Date: Oct 2007
Location: Auckland
Posts: 558
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could the ninja kitty , the first option how many brains do you want, could you put the default to be 1 and not 0, as it wont let you have 0 brains anyway.
not a biggee but one less thing to click
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