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Old 04-22-2007, 11:15 AM   #256
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Quote: Originally Posted by Ryann View Post
Well i know dakota uses these on there systems but i dunno if i could use them along with this. anyone know how these work?, they screw into a airline to get the pressure. and i guess send a resistance back?

http://www.dakotadigital.com/index.c...rod/prd124.htm

Those are nice! I'm sure I could configure it to work with our board, I may order one to play with it.
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Old 04-22-2007, 11:41 AM   #257
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Maybe a 'calibrate' function that prompts the user to set a condition like minimum pressure (0 psig) and then maximum pressure (xxx psig) and the program automatically sets the intercept and gain accordingly, automatically.
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Old 04-22-2007, 05:14 PM   #258
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Quote: Originally Posted by h3rk View Post
Maybe a 'calibrate' function that prompts the user to set a condition like minimum pressure (0 psig) and then maximum pressure (xxx psig) and the program automatically sets the intercept and gain accordingly, automatically.

Good idea, but it will be rough if the sensor is non-linear

users will have the ability to enter in curves for particular sensors, though
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Old 04-22-2007, 09:11 PM   #259
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Hi, awesome project! Do you use HID or CNC? If HID, what bootloader do you use?

May I suggest you place a diode before the input to the 7805 to protect against incorrect polarity? Also, do you have any decoupling caps for the AI's?

Also, what is the current draw on the device? Since it is always on, even a couple hundred mA is quite a large parasitic load.. Perhaps use a 5v relay on the USB power to turn it on? Although, there goes 0mA load on the USB line. Or a p-channel mosfet? And that wouldn't work if USB is always powered.. Never mind, the easiest would be to power the device from the computers PSU.
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Old 04-22-2007, 10:09 PM   #260
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Quote: Originally Posted by Rowan View Post
Hi, awesome project! Do you use HID or CNC? If HID, what bootloader do you use?

May I suggest you place a diode before the input to the 7805 to protect against incorrect polarity? Also, do you have any decoupling caps for the AI's?

Also, what is the current draw on the device? Since it is always on, even a couple hundred mA is quite a large parasitic load.. Perhaps use a 5v relay on the USB power to turn it on? Although, there goes 0mA load on the USB line. Or a p-channel mosfet? And that wouldn't work if USB is always powered.. Never mind, the easiest would be to power the device from the computers PSU.

CNC.

The input on the final boards will be protected.

Current draw is 55mA-110mA. It will be up to the end use to power it how they like... some people may want it to stay one contnuously, others may switch it with ignition.
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Old 04-22-2007, 11:02 PM   #261
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Quote: Originally Posted by greenman100 View Post
Those are nice! I'm sure I could configure it to work with our board, I may order one to play with it.

Let me know if u want me to buy one and get it sent to u, id realy like u to try and implement such an item, thanks Ryann,
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Old 04-22-2007, 11:06 PM   #262
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Ah k fair enough, and decoupling caps? I've developed a couple of systems for remote ethernet monitoring of solar panel systems using µc's, and the first design didn't have any, and whilst it worked fine on the bench, once plugged into a solar regulator we got a bit of noise on the AI lines from the PWM used in the regulator.. Could be similar to an alternator in that its AC. (Just a suggestion)

I see one of the addons is LCD? I'm guessing a header for this hasn't been put on the beta board yet.. As an LCD would require at least 7 pins, (4-bit; RW/RS/E + DB4-7), how would selection for that work? ie if you want to have an LCD, you'd lose 7 DO's?
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Old 04-23-2007, 12:06 AM   #263
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Quote: Originally Posted by Rowan View Post
Ah k fair enough, and decoupling caps? I've developed a couple of systems for remote ethernet monitoring of solar panel systems using µc's, and the first design didn't have any, and whilst it worked fine on the bench, once plugged into a solar regulator we got a bit of noise on the AI lines from the PWM used in the regulator.. Could be similar to an alternator in that its AC. (Just a suggestion)

I see one of the addons is LCD? I'm guessing a header for this hasn't been put on the beta board yet.. As an LCD would require at least 7 pins, (4-bit; RW/RS/E + DB4-7), how would selection for that work? ie if you want to have an LCD, you'd lose 7 DO's?

Actually we will be working on a serially controlled lcd chip. So basically you lose 3 outputs if you use the lcd. This will be a future product. Basically just past a concept right now. Also in a concept, is an extender board. It would take 3 or 4 outputs and give back 8 or 12 or so...

Yes there are decoupling caps.

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Old 04-23-2007, 12:44 AM   #264
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Quote: Originally Posted by 2k1Toaster View Post
Actually we will be working on a serially controlled lcd chip. So basically you lose 3 outputs if you use the lcd. This will be a future product. Basically just past a concept right now. Also in a concept, is an extender board. It would take 3 or 4 outputs and give back 8 or 12 or so...

Yes there are decoupling caps.

Sounds sweet... Ill be looking forward to all of this.
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Old 04-23-2007, 12:50 AM   #265
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Quote: Originally Posted by 2k1Toaster View Post
Actually we will be working on a serially controlled lcd chip. So basically you lose 3 outputs if you use the lcd. This will be a future product. Basically just past a concept right now. Also in a concept, is an extender board. It would take 3 or 4 outputs and give back 8 or 12 or so...

Yes there are decoupling caps.

Cool
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Old 04-23-2007, 04:13 PM   #266
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Well I got my Fusion Brain today with the heat sensor and relay (Ill through some pics online later) but I don't have the software yet... Did I miss something? Im PMing the developers now. This is not a complaint...
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Old 04-23-2007, 04:36 PM   #267
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Quote: Originally Posted by P3D4T0R View Post
Well I got my Fusion Brain today with the heat sensor and relay (Ill through some pics online later) but I don't have the software yet... Did I miss something? Im PMing the developers now. This is not a complaint...

No, you didn't miss anything.

I just havent gotten around to posting it. I will put it on the website in the next few minutes and post a link.

Please keep in mind that this software is still beta. Pretty much 2 day old beta, before it was alpha. Being such, there are things that still need tweaking, and things that don't work, but show up as options.

Things that work and dont work, or are not implemented as of now:
Everything for the digital outs except being able to tie them together. This will come later. Basically you can control all the outputs to be either of or on at your beckon call and also make animations for them as of now. What does not work, or even begin to exist is for example pushing output 1 which is tied to output 2 so with 1 press, they both go on. and 1 press they both go off. This might be useful in led animations where you want it timed perfectly and easily.

Right now the analogue ins will show and display all their values correctly. The graphs are still a work in progress. Some work, some dont.

Also the temperature sensor is set to the MCP9700 right now so if you have the MCP9701, you will have to wait another day or so to get proper readings because that is not coded. It will display the temperature, but will be off by some factor.

Also the biggun. The API sending is not done. I've been having trouble figuring out how to send keystrokes to an application through windows api... Basically it is a horror. And I do not have, and cannot find Spy++. THe other I have tried crash and burn, or display nothing. So it is a slow process trying to figure it out.

Also the OSK right now has a button for -/: and soon it will be -/+ because the colon is a string parser right now, so the use of "::" will reak havoc, so that option will go away. So for now, stay away from double colons.

Also, the skin file cannot yet change the location of buttons. But it will very very soon. So within the next day or so as well.



Alright, and some things to mention, the speed at which the outputs update and the analogues update are user settable in the FusionForm.skin file. Look in the >>MAIN section and it will be quite obvious. If you have questions about what those things in the skin do, go ahead and ask, and I will try to respond fast.

Also please be advised that after you change a setting in the config page, you must click save for the settings to take effect.

So this should be enough to wet your pallettes, and to figure out the basics of the program. So start making some skins, and showing off to your friends! You now hold the power of a thousand suns! (Well beta-suns)

Fusion Control Centre Beta Version 0.2
http://www.fusioncontrolcentre.com/S...L_Beta_0.2.zip

Last edited by 2k1Toaster; 04-23-2007 at 04:43 PM.
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Old 04-23-2007, 04:43 PM   #268
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Quote: Originally Posted by 2k1Toaster View Post
No, you didn't miss anything. ...

Sweet... Im waiting impatiently

P.S. Go Beta-Suns... hopefully we wont get any black holes
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Old 04-23-2007, 04:43 PM   #269
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Sweet... Im waiting impatiently

Your wait is over
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Old 04-23-2007, 04:48 PM   #270
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How about the driver?
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