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08-03-2006, 11:15 AM
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#376
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Newbie
Join Date: Aug 2006
Posts: 16
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Man I am in awe!!!! Pure genius I see from alot of you!!! I have a vehicle this is going to be in RIDES and a few other magazines. I have contacted Alti to see if he can help me with a minor snag I am having with a custom part me and my partner created. LOL.....Im not good with making clay molds. But let me ask, is their anyone here that works good with actuators? I have an additional idea I wanna try.
ydiddy
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08-03-2006, 11:20 AM
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#377
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Newbie
Join Date: Aug 2006
Posts: 16
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I forgot to ask, Can anyone make this system for a Chrysler 300c? Man I am just in total awe!!! Incredible! Hell all you guys should form a company together! Alot of incredible talent here!!!
ydiddy
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08-03-2006, 12:24 PM
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#378
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Raw Wave
Join Date: Apr 2005
Location: Boston, MA
Posts: 1,799
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Quote: Originally Posted by jammy_basturd
This landed on my desk at work this morning. Anyone want me to look at anything specific??
Wow, never seen that one, the only book I found on it was out of print and used well over a $100. (Nevermind, I got the US site and it's $95+)
The "Search Inside" and even the TOC isn't quite all accessible, so I can't pinpoint the ares I'm personally interested in.
Anything on how they physically project the display would be great as well as focusing it.
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08-03-2006, 01:58 PM
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#379
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Maximum Bitrate
Join Date: Nov 2005
Location: Chicago
Posts: 560
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Quote: Originally Posted by YoungDiddy
Man I am in awe!!!! Pure genius I see from alot of you!!! I have a vehicle this is going to be in RIDES and a few other magazines. I have contacted Alti to see if he can help me with a minor snag I am having with a custom part me and my partner created. LOL.....Im not good with making clay molds. But let me ask, is their anyone here that works good with actuators? I have an additional idea I wanna try.
ydiddy
I am a professional scale modeler, and custom sculptor, so in terms of fitment, and custom designs there is nothing i can't handle
usually make a prototypes from styrofoam, clay, mold and duplicate with different types resin, and fiberglass modling as well
so if you need that type services, i will be free in month of september to finish up all my mess
Yev
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08-03-2006, 02:02 PM
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#380
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Maximum Bitrate
Join Date: Nov 2005
Location: Chicago
Posts: 560
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btw if you can mentions somthing we don't know from that book please do
Yev
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08-03-2006, 02:30 PM
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#381
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Raw Wave
Join Date: Apr 2005
Location: Boston, MA
Posts: 1,799
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Quote: Originally Posted by Yevmeister
I am a professional scale modeler, and custom sculptor, so in terms of fitment, and custom designs there is nothing i can't handle
usually make a prototypes from styrofoam, clay, mold and duplicate with different types resin, and fiberglass modling as well
so if you need that type services, i will be free in month of september to finish up all my mess
Yev
We may have to talk at some point
I used to do a lot of similar stuff when I did FX a long, long time ago as a teen (hence shotgun efx)
I keep meaning to get back into it.
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08-04-2006, 03:51 AM
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#382
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Newbie
Join Date: Apr 2006
Posts: 30
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The only problem with the book, which I thought would be the case before I bought it, is that it details a system very much like the existing OEM HUDs, like using segment displays and the like, not full graphic LCDs.
It basically looks at the development of HUDs in fighter jets, then there is some research about where I driver will look in different situations, how often they will look to certain areas, etc, then moves onto to look at the different parts of creating the HUD, focusing components, displays, etc.
From a quick flick through its seems they use the bright segment display, shine it on a angled mirror, through a focusing convex lense, then onto a collimator. There are quite a few formulas which should help you guys work out focusing distances, etc.
I'll read it cover to cover (its only 40-50 odd pages), then see what I can do about 'backing it up' to a pdf file or similar!
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08-04-2006, 03:52 AM
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#383
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FLAC
Join Date: Mar 2005
Location: NY
Posts: 1,127
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awesome, i can't wait to read, although i'll need some help with the equations part. Still have the same issues as before :P
Oh yev, i got them. I'll pm you, i don't want to take any that you were looking to play with, but i have my eye on two. They look cool, and i'm probablyy going to have to build somethoing to see what i wamt to see, but that shouldn't take too long. Thanks agaiin
__________________
Carputer Progress: Here we go again...
THE GF THEME
Genesis has speed
Genesis has class
Genesis sent money
before your a__;)
Join the fight against carputters. EMAIL ME!
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08-04-2006, 09:40 AM
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#384
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Maximum Bitrate
Join Date: Nov 2005
Location: Chicago
Posts: 560
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have fun with those
today i have got a change to talk to one of my customers who is a DA-Lite screen representative. i have requested a holographic screen sample from him, but there is a massive shortage for those, also there is no flexible version of holo screens, and just like a regular screens it's only effective @ night, besides you will end up with ugly windshield.
i think out bet is for polarized tint or 3m privacy.
one more thing he gave me a sample fabric catalog
DA-Lite produces acoustically transparent front projection screen, basically white screen with black backing, and dotted, you i can see though a million of dots, practical "NO"
Yev
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Last edited by Yevmeister; 08-04-2006 at 09:43 AM.
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08-04-2006, 03:27 PM
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#385
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FLAC
Join Date: Mar 2005
Location: NY
Posts: 1,127
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Haha, practical no indeed! I like seeing as much of the road as possible
@shotgun, congrats on your lotto winnings (i totally missed that). Those screenshots look hot, did you design that or is that a program, and if so which one? Hehe, yes i know, probably won't run in Windows, you linux-lover  .
@jiimmy, Does the book talk about focusing ahead of the screen, almost projected to a point. If it does, it woudl be great to get the hud adjustible to something like 20-50 ft infront of you. I'm wondering if there's a way to tie it into the speedo or GPS to make focus speed adjustible (thinking ahead of myself now)
@ydiddy, personally, i'm trying to make somehting modular that will fit many cars so that from the design, that way we can use it to the benifit of everyone. Right now we have to solve a few inherant problems, while staying legal, and after that we can talk about incorperation  . Like everyone else here, cash flow is well, the major hinderance
__________________
Carputer Progress: Here we go again...
THE GF THEME
Genesis has speed
Genesis has class
Genesis sent money
before your a__;)
Join the fight against carputters. EMAIL ME!
Last edited by Genesisfactor; 08-04-2006 at 03:38 PM.
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08-04-2006, 03:38 PM
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#386
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Raw Wave
Join Date: Apr 2005
Location: Boston, MA
Posts: 1,799
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Quote: Originally Posted by Genesisfactor
Haha, practical no indeed! I like seeing as much of the road as possible
@shotgun, congrats on your lotto winnings (i totally missed that). Those screenshots look hot, did you design that or is that a program, and if so which one? Hehe, yes i know, probably won't run in Windows, you linux-lover  .
@jiimmy, Does the book talk about focusing ahead of the screen, almost projected to a point. If it does, it woudl be great to get the hud adjustible to something like 20-50 ft infront of you. I'm wondering if there's a way to tie it into the speedo or GPS to make focus speed adjustible (thinking ahead of myself now)
Thanks, it's all home rolled. It's a framework written in Perl using the SDL library. HTML is used for the skins and all the animations and their behavior is derived from the naming conventions of the files and some hints in attributes.
I need to refine some of the ideas a bit, but when it's done, it's going to be damn flexible. I did all the graphics and animations in Fireworks 2 (yes it's old but not been much reason to upgrade for my uses)
As far as focusing, they call that "focus at infinity" or "focus at optical infinity" usually, I could not find that term in the amazon "Search Inside" though.
I've read in various research papers that 6ft out is probably close enough. Regardless, I don't think having to focus it depending on speed will be needed.
edit
Actually Perl is super crossplatform and SDL is too (though I've had windows issues with it), in theory this would be quite easy to move to windows except my reliance (for now) on XMMS .
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08-04-2006, 04:56 PM
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#387
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FLAC
Join Date: Mar 2005
Location: NY
Posts: 1,127
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you're right that speed focusing may not be nessessary. can you send me the links to the frensnel lenses and the polarized sheets you got? I'm going to wait until jimmy comes back with the PDF before i get any other optics. Plus i need to pick up a few more components.
Also, that's home made...that's insane. You'd laugh but i wanted to build a diagonsitics program for my G20 like that, with a rendered image of the car and a touch selectable image of parts under the hood thatg OBD woudl give me immediate stats on parts, like damage control and such (red being there's a major issue). That is really amazing though. Oh, i don't think you have a GM car, but if you did, Mechanics has actually mapped all of the binary of the GM ECU, which would make your job ALOT easier.
If you finish and ever make it windows ready, and i get the CPC installed, i wouldn't mind betaing for a while
__________________
Carputer Progress: Here we go again...
THE GF THEME
Genesis has speed
Genesis has class
Genesis sent money
before your a__;)
Join the fight against carputters. EMAIL ME!
Last edited by Genesisfactor; 08-04-2006 at 04:58 PM.
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08-04-2006, 05:12 PM
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#388
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Raw Wave
Join Date: Apr 2005
Location: Boston, MA
Posts: 1,799
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Quote: Originally Posted by Genesisfactor
you're right that speed focusing may not be nessessary. can you send me the links to the frensnel lenses and the polarized sheets you got? I'm going to wait until jimmy comes back with the PDF before i get any other optics. Plus i need to pick up a few more components.
Also, that's home made...that's insane. You'd laugh but i wanted to build a diagonsitics program for my G20 like that, with a rendered image of the car and a touch selectable image of parts under the hood thatg OBD woudl give me immediate stats on parts, like damage control and such (red being there's a major issue). That is really amazing though. Oh, i don't think you have a GM car, but if you did, Mechanics has actually mapped all of the binary of the GM ECU, which would make your job ALOT easier.
If you finish and ever make it windows ready, and i get the CPC installed, i wouldn't mind betaing for a while
Your not insane, that's my goal too. Why the car is in the center there.
I have a 3d model of my car too and SDL has OpenGL bindings... but that's off in the distance.
400k divx here
With the cable I'm getting, I can just download my rom from the car, the big things is that the parameter addresses vary from ecu to ecu, so they need to be mapped, that's what I'm waiting on. But with enough time and disassembly, you could reprogram it to do whatever.
The 2g mitsu guys have been doing this for ages, they can program the car so it wont' start without a secret foot pedal sequence and such.
I only got one little pocket fresnel (at a drug store) and haven't gotten any polarized film yet, so not sure on the links, I believe I did post some somewhere in this thread though.
Last edited by shotgunefx; 08-04-2006 at 05:15 PM.
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08-04-2006, 10:46 PM
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#389
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Newbie
Join Date: Aug 2006
Posts: 16
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Genesis factor.....How can I help? How much money is needed to finish? Man I really really would like one of these stsyems in my chrysler 300c. Is this something that can be mass produced?
ydiddy
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08-05-2006, 04:33 PM
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#390
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Maximum Bitrate
Join Date: Nov 2005
Location: Chicago
Posts: 560
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well the problem is we still need to figure the optimal solution, and focusing for this before we could start desigining appearance etc etc
Yev
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