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Old 09-30-2009, 03:22 PM   #16
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Quote: Originally Posted by durwood View Post
I suspect it is a driver issue and/or audio stream problem.

Looks like you have Windows 7 or Vista?
Which audio stream from winamp are you using? WAVE, Directsound, ASIO or Kernal Streaming audio stream?

People testing Windows 7 on the m-audio forums have indicated if using Kernal Streaming output in foobar/winamp might correct crackling .

Also, make sure you have muted the SW RTN on channels 1-8 in the driver control panel. For more details see here.
http://www.mp3car.com/vbulletin/high...ml#post1158758

OT: Did you finish your home array project?

Hey Durwood,

THanks for the response. I am actually running a stripped down version of xp. Really quick bootup so far.

I have been using direct sound to spidif just like the link you posted shows to do.

I will try kernal streaming when I get home. At school atm.

I have not put the finishing touches on the line arrays. THey sound awesome though. I just need to find a free weekend to take them to my father-in-laws place to do all the work. He's got a garage...... Wish I had one...... Some day.

you using audiomulch or console....?

THanks for the help man.
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Old 09-30-2009, 03:43 PM   #17
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I bought console before I knew of audiomulch. I have tested the older version of audiomulch and I thought the GUI was better and might have been worth the extra $30. Now it is pretty pricey in comparison unless console doesn't accomplish the task.

Plogue Bidule is also another host and there is a free vsthost available too that is less intuitive.

I'm thinking you are overloading/confusing the signal path. Make sure you have muted those returns (disconnects software side of outputs from the hardware side of outputs so you can use the VST in between).
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Old 09-30-2009, 07:26 PM   #18
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Quote: Originally Posted by durwood View Post
I bought console before I knew of audiomulch. I have tested the older version of audiomulch and I thought the GUI was better and might have been worth the extra $30. Now it is pretty pricey in comparison unless console doesn't accomplish the task.

Plogue Bidule is also another host and there is a free vsthost available too that is less intuitive.

I'm thinking you are overloading/confusing the signal path. Make sure you have muted those returns (disconnects software side of outputs from the hardware side of outputs so you can use the VST in between).

Well, here are some pictures. I don't know where I would be overloading the signal path. please correct me if my setting are wrong. I will quadruple check after posting this to see that they are as instructed on the link you gave.

Also, just to clarify, the sound is not always when the bass hits. It is intermittent and I can't tell when it is going to come but is fairly consistent, every 5-7 seconds or so.

Tried the kernel streaming at this site:

http://www.stevemonks.com/ksplugin/

It freezes my winamp. Will try again.

Best regards,

Erik








Just for reference in this picture above, the numbers 11 and twelve refer to 'monitor L delta 1010lt" and 'monitor R delta 1010lt". While in the next picture 1-8 refer to the analog input from the delta 1010lt.


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Old 09-30-2009, 10:20 PM   #19
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Quote: Originally Posted by egoaudio View Post
Also, just to clarify, the sound is not always when the bass hits. It is intermittent and I can't tell when it is going to come but is fairly consistent, every 5-7 seconds or so.

Well this could be a number of things. Sample buffer too low, bad drivers, bad clocking, running out of system resources. Although if you have this problem with no plugins, then there could be an issue. Motherboard/chipset drivers.

Did you try this on a non-stripped down version of XP before you removed things? Perhaps you removed something this setup requires. DirectX up to date?

Quote:
Tried the kernel streaming at this site:

http://www.stevemonks.com/ksplugin/

It freezes my winamp. Will try again.

I'm starting to think bad drivers if this is happening. What about another audio player to rule out winamp.




Where is your output tab settings? Did you select sw rtn on the outputs and select spdif in for spdif out?




Quote:

Looks like this could be a problem as well, channels 1 and 2 are selected twice. If you have sound routed to soundout AND aux1out, then it is receiving two signals.

Lots of things to troubleshoot, rule them out one by one.
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Old 09-30-2009, 10:51 PM   #20
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Quote: Originally Posted by durwood View Post
Well this could be a number of things. Sample buffer too low, bad drivers, bad clocking, running out of system resources. Although if you have this problem with no plugins, then there could be an issue. Motherboard/chipset drivers.

Did you try this on a non-stripped down version of XP before you removed things? Perhaps you removed something this setup requires. DirectX up to date?

I'm starting to think bad drivers if this is happening. What about another audio player to rule out winamp.

Where is your output tab settings? Did you select sw rtn on the outputs and select spdif in for spdif out?

Looks like this could be a problem as well, channels 1 and 2 are selected twice. If you have sound routed to soundout AND aux1out, then it is receiving two signals.
Lots of things to troubleshoot, rule them out one by one.

Well, I raised the sample buffer but it just gets reset every time I use audiomulch. It resets back to 256. Bad drivers? bad clocking? How do I go about fixing these?

I doubt it's system resources, cpu usage hovers around 25%.

Correct, I do have this problem even without any plugins. I also have the similar setup on my laptop, minus the maudio sound card, and I get the same popping sounds. Laptop is running vista though.

I downloaded and tried out WMP....... Same distortion. Here is the output tab:



I did select sw rtn on the ouputs and spdif in for spdif out.

The channels 1 and 2 thing is not the problem either. It makes no difference. I have tried it without nothing on the sound out and still the same. Direct X is version 9.0.

I'm interested in the clocking and drivers route right now. Any ideas on how to check them? I'll be reading.

Thanks again,

EGO
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Old 10-01-2009, 12:13 AM   #21
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Well I'll be damned. I tried a simple in to out again....... I've tried this many many times..... cpu usage has gone from the 80's down to about 20 (bottom corner of audiomulch) and there is no distortion.

Why is it that audiomulch says a cpu percentage and when I go oer to the task manager, it's not even taking half the hit. Like when I'm loaded up with VST's AM says 80 percent and task manager says 10%. Is there any way to assign more processing power to audiomulch?

It seems that when I have around 60% cpu in AM I start to get pops and clicks.

THanks again for everybody's assistance.

EGO
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Old 10-01-2009, 12:44 AM   #22
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Yup, at right around 55-60% cpu usage in audiomulch cracking is introduced. How on earth can I give more resources to audiomulch?

I really want to process a center channel but it seems like adding a couple extra vst's will bring me up to 60% or more.....

EGO
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Old 10-01-2009, 02:42 AM   #23
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In task manager, on the processes tab, you can right-click on the audio mulch process, and set the priority to high.

A better option is to use fewer VSTs, or try to find more efficient ones.
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Old 10-01-2009, 12:04 PM   #24
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Quote: Originally Posted by kross View Post
In task manager, on the processes tab, you can right-click on the audio mulch process, and set the priority to high.

A better option is to use fewer VSTs, or try to find more efficient ones.

Hey there neighbor,

I live in Lynnwood.

Is there any way to permanently set the priority to high so that every time audiomulch is opened it is top priority?

I'll definitely be on a search for efficient vst's then.

Thanks,

EGO
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Old 10-01-2009, 02:34 PM   #25
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From the command line, you would do something like:

cd \path\to\audiomulch
start /high audiomulch.exe (or whatever the name of the .exe is)

You could put that in a batch file, and add it to your startup group.

Actually I live in Lynnwood as well. I just put Seattle since no one outside of this area would know where Lynnwood is. Where in Lynnwood? I'm near 164th and Manor Way.

-- Kevin
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Old 10-01-2009, 02:37 PM   #26
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I forgot to ask, did setting the priority to high help?
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Old 10-01-2009, 04:52 PM   #27
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Quote: Originally Posted by kross View Post
From the command line, you would do something like:

cd \path\to\audiomulch
start /high audiomulch.exe (or whatever the name of the .exe is)

You could put that in a batch file, and add it to your startup group.

Actually I live in Lynnwood as well. I just put Seattle since no one outside of this area would know where Lynnwood is. Where in Lynnwood? I'm near 164th and Manor Way.

-- Kevin

Right on man. Thanks.

It's actually South Everett. Right near lynnwood. Kind of close to 128th and I-5. I know right where you're at. I used to live in the keeler's corner apartments. Now My wife and I have a townhome.

Quote: Originally Posted by kross View Post
I forgot to ask, did setting the priority to high help?

This did absolutely nothing. Still the same performance with it high or medium.

EGO

Last edited by egoaudio; 10-01-2009 at 04:58 PM.
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Old 10-01-2009, 10:50 PM   #28
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Sounds like you need a higher buffer. Find a way to boost your sample rate buffer/latency so that audiomulch doesn't overwrite it. Audiomulch must have a setting for it too if it is overiding the driver control panel.

I suspect it might be one or two of your plugins too. Some of the linear phase EQ's really suck up resources. start with the bare minimum plugins and add one at a time, try different ones to see what hogs it down. Your PC is probably the bare minimum needed to get this functioning so you might not be able to use certain plugins. I used to have a p4m 1.6 that ran at about 50-60% useage all the time with this.
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Old 10-02-2009, 02:30 PM   #29
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Quote: Originally Posted by durwood View Post
Sounds like you need a higher buffer. Find a way to boost your sample rate buffer/latency so that audiomulch doesn't overwrite it. Audiomulch must have a setting for it too if it is overiding the driver control panel.

I suspect it might be one or two of your plugins too. Some of the linear phase EQ's really suck up resources. start with the bare minimum plugins and add one at a time, try different ones to see what hogs it down. Your PC is probably the bare minimum needed to get this functioning so you might not be able to use certain plugins. I used to have a p4m 1.6 that ran at about 50-60% useage all the time with this.

Hey Durwood,

This (higher buffer) helped tremendously. Even with the audiomulch cpu meter at 80%, there is no popping anymore.

I just tested it this morning and it's great.

I did have one little hiccup though, when I started my car up and winamp and audiomulch executed, there was an annoying buzz sound that was constant. Not a ground loop or anything. Once I restarted audiomulch though, it went away. I wonder if there's a way to delay the execution of audiomulch on startup???

YEEHAW! THanks to everyone for the assistance thus far. I've had great success thanks to you all!

EGO
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Old 10-03-2009, 06:51 PM   #30
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Describe the buzz, is it like the sound glitched and and it froze (like a stuttering sound looping a small sample) or is it some type of other noise?

Some frontends such as ride runner have the ability to pause the music and exit and restart programs on exit and resume. You can also make Autoit scripts to handle specific problems.
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