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03-05-2008, 03:33 PM
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#136
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Newbie
Join Date: Apr 2007
Posts: 7
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I bought the MP3Car dev kit for this device and thanks to the work of others (particularly RickS and armstrom: thank you!) have been able to get it working on my desk. But I was wondering if anyone had any information on the scene files (.pr1) that load profiles with anything other than balance control and volume control? Looking at the Immersion website it seems they want big money for the Immersion Studio application that I assume is needed to create custom scene files. Is there anyone who can comment on the file format and contents of the .pr1 files? Or are the registers documented anywhere in sufficient detail that scenes for specific applications like menu browsing, etc can be created without having to load a file?
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03-05-2008, 05:11 PM
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#137
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Newbie
Join Date: Jul 2007
Posts: 4
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Ok, I can't promise anything for definite, but I have in my possession a semi completed code for the PR1000, which enables it to talk to RR. The guy who is coding this (not me I must add) is away on business for another month, but assures me the answer to the problem lies in Visual Studio.
I also have the Immersion TouchSense SDK software - bought from Immersion for around $250.00, not thousands. I convinced them it was for non commercial private use and got a deal. Then problem is the SDK is not a panecea. Yes you can play around in the program and load and customise the profiles indefinitely, but the software does not 'talk' to any other area of windows programs. Code is needed, and hopefullt nearing completion, for this. Once it's cracked then the world will go haptic crazy, be assured
a few pics of the device in it's intended place (instead of the ashtray), and the console install present state.
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03-05-2008, 10:37 PM
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#138
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Low Bitrate
Join Date: Nov 2005
Location: Bethesda, MD
Posts: 86
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It's been so long since I've looked at this that I don't remember for sure but I thought MP3Car sent a way to create the profiles (like a light version of Immersion Studio or something). I'll try to dig through my stuff and find it but it'll probably be a while since I'm getting ready to go on vacation for a couple weeks. I still want to get this integrated in my setup but never got past converting armstrom's code (he did all the hard work)...just too many other competing priorities.
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03-06-2008, 12:12 PM
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#139
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Newbie
Join Date: Jun 2006
Posts: 28
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Where to get the MP3 Dev kit, and the price?
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03-21-2008, 05:58 AM
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#140
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Newbie
Join Date: Jan 2005
Posts: 54
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Has anyone yet verified that the standard FTDI drivers work on a Mac? And if so which OS Version (Apple -> About -> 10.?.?)?
Thanks.
And thanks to those who made this project =)
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03-21-2008, 05:54 PM
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#141
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Newbie
Join Date: Jun 2006
Posts: 28
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Tony840 -> Where did you get the knob from, ant what price?
Lake -> Don't thint anyone have tryed it yet, but i think i woult work, cause i used the exact same drivers from FTDI to my PR-1000 just for windows, so would be werry confusing if they don't work cause it's released from the same publisher to the same board...
For OS version look at my post #129 :-)
Zip-Lock -> I have just uset the drivers from FTDi to my device and it work ar usual with the software provided with the PR-1000, so why do you need to make special drivers for this piece?
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04-16-2008, 12:46 AM
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#142
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Road Runner & Mp3car Gatherings Moderator
Join Date: Sep 2005
Location: West Palm Beach, Florida
Posts: 2,925
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Quote: Originally Posted by Tony840 
Ok, I can't promise anything for definite, but I have in my possession a semi completed code for the PR1000, which enables it to talk to RR. The guy who is coding this (not me I must add) is away on business for another month, but assures me the answer to the problem lies in Visual Studio.
I also have the Immersion TouchSense SDK software - bought from Immersion for around $250.00, not thousands. I convinced them it was for non commercial private use and got a deal. Then problem is the SDK is not a panecea. Yes you can play around in the program and load and customise the profiles indefinitely, but the software does not 'talk' to any other area of windows programs. Code is needed, and hopefullt nearing completion, for this. Once it's cracked then the world will go haptic
Tony, any updates in this yet? I have had this controller here, and have not personally figured any way to integrate it into RR. Once some sort of communication is opened up, I can easily add code in the skin, scripts to read from RR to get info and what then needs to go to the controller.
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04-16-2008, 03:10 AM
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#143
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Newbie
Join Date: Jul 2007
Posts: 4
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Quote: Originally Posted by JohnWPB 
Tony, any updates in this yet? I have had this controller here, and have not personally figured any way to integrate it into RR. Once some sort of communication is opened up, I can easily add code in the skin, scripts to read from RR to get info and what then needs to go to the controller.
Nothing as yet I'm afraid. The guy is still away on business so I'm just waiting until he gets chance to work on it. It will happen for sure, just not sure when yet.
Stomp: I made the knob myself, after buying the iDrive wheel on ebay for $5.00. It will fit where the ashtray in my BMW e31 goes.
Out of interest, has anyone gotten FULL functionality out of the Haptic in RR yet, or would it be a 'first' if my mate cracks it ??
Cheers
Tony
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05-18-2008, 07:16 PM
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#144
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Newbie
Join Date: Feb 2008
Posts: 12
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How's this project comming? Anyone get this thing to work with a FE? Or maybe at least make a program for it? I personaly have zero programing experience, but the thought of having this thing in my car makes me wanna figure it out...
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06-16-2008, 04:30 PM
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#145
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Newbie
Join Date: Jun 2008
Posts: 1
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reverse-engineered protocol specs for PR-1000
I had some time, and precooked scenes were kind of boring, so I took a shot at figuring out the actual protocol (and "scene format").
I think I've got most of it: http://ofb.net/~egnor/pr1000.html
Note, this is not software, or drivers, or anything, just a web page documenting the actual bits and bytes used to talk to the encoder. Maybe this is helpful to someone. If nothing else it should help people realize this isn't actually super complicated or anything. Maybe someone can tell me what registers 24-26 do, or how shape code 4 works.
I don't actually plan to use this in a car at all, but this forum thread is by far the most informative discussion about this product on the 'net, so I thought I would post it here.
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07-07-2008, 12:33 AM
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#146
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Variable Bitrate
Join Date: Feb 2005
Location: San Francisco, CA
Posts: 446
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This is great! Nice work.
Got a question Zip-Lock, is it possible to get just the USB interface you came up with? As I already have access to the PR-1000 from friends that work in the industry. Or is it just a RS232 to USB adapter?
__________________
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Last edited by LiquidKernel; 07-07-2008 at 12:39 AM.
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07-22-2008, 12:56 PM
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#147
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Newbie
Join Date: Oct 2005
Posts: 3
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Can I use it for volume?
I just want to be able to control volume. If I install the supllied drivers will it controll windows volume?
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08-12-2008, 01:59 PM
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#148
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Newbie
Join Date: Jul 2008
Posts: 2
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Any progress ???
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