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01-25-2007, 03:38 PM
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#1
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Low Bitrate
Join Date: Jan 2007
Posts: 75
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Navit - The OpenSource vector based navigation program with routing engine.
Sounds great, neh?
See http://navit.sf.net
Need work, but it works!
Let me know if i can help with what i've learned from it yet..
Edit : See my post a little further. It had grown a lot..
Last edited by KaZeR; 06-08-2007 at 06:00 AM.
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01-27-2007, 05:09 AM
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#2
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Of Ice and Men
Join Date: Mar 2005
Location: Czech republic
Posts: 772
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interesting
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01-29-2007, 03:30 PM
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#3
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Newbie
Join Date: Mar 2005
Location: NJ
Posts: 51
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__________________
Mazda 3
Via Epia M10k w/ Lilliput 7"
Gentoo,MythTV,iGuidance v3
See the hardware and software
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01-30-2007, 06:41 AM
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#4
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Of Ice and Men
Join Date: Mar 2005
Location: Czech republic
Posts: 772
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honestly, I am quite sceptic. Great goal, but I have seen so many failing on similar tasks.
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01-31-2007, 03:18 AM
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#5
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Newbie
Join Date: Jun 2006
Location: Switzerland
Posts: 44
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would be cool if it could use OpenStreetMap data, too. but the commercial-data aproach is useful while OSM is building up.
the developing process seems a bit frozen though with the most recent change dating 3 weeks ago, the next several months.
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02-15-2007, 10:48 PM
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#6
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Newbie
Join Date: Jan 2007
Posts: 9
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I guess the OpenStreetMap data will grow in size eventually, but it seems labor intensive at the very least.
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02-16-2007, 05:11 AM
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#7
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Newbie
Join Date: Jun 2006
Location: Switzerland
Posts: 44
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of course it is, but it's also very rewarding in the end: imagine having free, editable maps of anywhere you can use for any purpose..
the labout intensiveness has just dropped, as yahoo allows us to use their satellite imaging to draw the streets, now we don't need to have been everywhere (see the map of baghdad for instance) - we can just trace it - we still need to check the names though, as it's not legal to take if from a copyrighted source (i.e. map)
with this the number of potential contributors increased as not only people with gps' can take part.
i know there's a lot of ideology behind it but it's also a lot of fun!
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02-18-2007, 02:41 AM
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#8
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Newbie
Join Date: Jan 2007
Posts: 38
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Why not import maps using the free TIGER data provided by the government?
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02-23-2007, 04:53 PM
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#9
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Low Bitrate
Join Date: Mar 2004
Posts: 89
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Quote: Originally Posted by blk 
the labout intensiveness has just dropped, as yahoo allows us to use their satellite imaging to draw the streets, now we don't need to have been everywhere (see the map of baghdad for instance) - we can just trace it - we still need to check the names though, as it's not legal to take if from a copyrighted source (i.e. map)
You can take the names from any source, at least this is true in the U.S.
Copyright allows someone to prevent you from duplicating their work. They cannot prevent you from using their work as a data source.
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02-25-2007, 08:27 AM
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#10
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Newbie
Join Date: Jun 2006
Location: Switzerland
Posts: 44
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TIGER is being imported,
to ensure that we aren't gonna get sued we'll stay on the safe side and not use any data from copyrighted source - even if it's hard/impossible to prove it, it's politically incorrect.
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03-12-2007, 06:46 AM
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#11
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Low Bitrate
Join Date: Jan 2007
Posts: 75
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Quote: Originally Posted by LagunaICE 
honestly, I am quite sceptic. Great goal, but I have seen so many failing on similar tasks.
Actually, NavIt does require some more work, but it is usable yet.
I've been playing with it for 2 or 3 months now, and i found it to be the best opensource navigation system out there. I even used it recently for my holidays.
The main branch isn't too updated, but the guys are working on what they call the 'modular map' branch, which is early beta yet but will integrate more flexible data sources (like openstreetmaps).
There's also a work in progress for a SDL interface :
http://www.kazer.org/navit/gl_navit1.png
http://www.kazer.org/navit/gl_navit2.png
http://www.kazer.org/navit/gl_navit3.png
The plugin system got fixed recently, and you can now read POIs from mdb files or asc / csv.
The GUI needs some more work, but it's being working on, and with more people involved, things will grow faster!
If you're interested and need some help, feel free to contact me
It would be great to get some help of people frome OSM for importing / exporting maps to/from navit..
(i forgot to subscribe to mail notifications, hence my delayed answer  )
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06-08-2007, 06:03 AM
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#12
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Low Bitrate
Join Date: Jan 2007
Posts: 75
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A bit of news.
A lot of development has been done. There's now a really usable OpenGL GUI : http://www.kazer.org/navit/navit_gl_fixed_fonts.mpg
There's also a huge work begin done on the modular_map branch. Garmin map support was added, and routing is working in this branch too. Still the navigation has to be fixed in this branch (but is working fine in the main branch, as you can see in the video).
Comments / criticisms / ideas welcome
Last edited by KaZeR; 06-09-2007 at 01:42 PM.
Reason: Fixed a typo
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06-08-2007, 07:22 AM
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#13
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Newbie
Join Date: Jun 2006
Location: Switzerland
Posts: 44
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cool 
i'm wondering if that will allow integration into nGhost, which is also written in SDL (the frontend, C++ is the coding lang.)
i'm not sure you'll need OSM export, as source might be copyrighted and introducing copyrighted sources to OSM might compromise the whole project.
what would you need for OSM import?
-> there is an OSM to Garmin translator, it doesn't do routing though afaik.
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06-08-2007, 07:12 PM
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#14
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Low Bitrate
Join Date: Jan 2007
Posts: 75
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For nGhost integration, nanonymous contacted us about a month ago, but at this point navit wasn't c++ friendly. Which is fixed by now
About OSM, ability to read OSM maps could still be usefull. Maps export is doable imo, as long as the user inputs some informations about the street. This will lead probably to a deeper discussion
About OSM import, if it can be exported to Garmin, then it can be used for routing under NavIt (at least, I think  )
Anyhow, thanks for your interest
The new SDL gui isn't in CVS yet. I want to enhance some little stuffs, then i'll commit it probably this week-end. If anybody want to try, just ask and i'll put the source tarball somewhere.
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06-08-2007, 08:03 PM
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#15
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Variable Bitrate
Join Date: Jul 2006
Location: Boston, Ma
Posts: 227
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Quote: Originally Posted by KaZeR 
For nGhost integration, nanonymous contacted us about a month ago
oooo i like the sound of that!
__________________
Carputer Status:MobileOne: retired - via - Gentoo Linux, gps drive, nGhost, tethered e815
MobileTwo: retired - via - Ubuntu Linux, gps drive, nGhost
MobileThree: development - Intel Atom - Gentoo Linux, iGuidance3, navIT, nGhost2 -- worklog--
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