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06-27-2007, 11:18 PM
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#46
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Variable Bitrate
Join Date: Jul 2006
Location: Boston, Ma
Posts: 227
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Quote: Originally Posted by kev000 
by my mistake, the default equalizer settings are really bad (i tested them out on my laptop). The bass levels are too high and cause distortion. You'll probably want to edit your nghost options.conf and play with the equalizer settings (or just comment them out  ).
The upcoming version has straight zeros for the eq settings. Also, I usually enable cache in mplayer's mplayer.conf file for increased performance -especially when playing music cd's or dvd's.
BRILLIANT! solved my distortion on crappy test speakers ... thanks a bunch!
looking forward to new releases!
__________________
Carputer Status:MobileOne: retired - via - Gentoo Linux, gps drive, nGhost, tethered e815
MobileTwo: retired - via - Ubuntu Linux, gps drive, nGhost
MobileThree: development - Intel Atom - Gentoo Linux, iGuidance3, navIT, nGhost2 -- worklog--
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07-09-2007, 03:02 PM
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#47
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Variable Bitrate
Join Date: Jul 2006
Location: Boston, Ma
Posts: 227
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ok, so i used nghost during my drive to and from PA from CT, and it works like a charm! ... i was currious on a few things tho, such as, will there be a now playing area, maybe visulations, in future releases when nghost moves to the next track will it high light that track when viewing the library (and scroll down if nessasary) .. also we watched top gun in mplayer, will mplayer be embeded into nghost like other frontends? i ask this because the maximize button is hard to press on the mplayer window, and i was hoping that it could be put into a nghost as the nice nghost style. OR can you pass a maximize button to mplayer from nghost? just thinking outloud
and WAY down the road is there support for a external character lcds (i'm not sure if there is an mplayer plug in for lcdproc) ... also what are the thoughts for ipod integration, i see what i think are the starts of it but i was currious where it was going (can i plug in my ipod via the usb cable then play the songs off it it through nghost?)
so these are some thoughts from a user that so far LOVES your software and truely wishes he could help more but cant do much in terms of programing so thought he'd share these idea's
AGAIN GREAT software!!!! (and i'll try to get over to YOUR forums and register over there soon)
__________________
Carputer Status:MobileOne: retired - via - Gentoo Linux, gps drive, nGhost, tethered e815
MobileTwo: retired - via - Ubuntu Linux, gps drive, nGhost
MobileThree: development - Intel Atom - Gentoo Linux, iGuidance3, navIT, nGhost2 -- worklog--
Last edited by red_parchel; 07-09-2007 at 03:05 PM..
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07-11-2007, 01:56 PM
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#48
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licensed to kill
Join Date: Aug 2006
Location: Deep in the Rockies... coding in caves
Posts: 979
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Great suggestions! Many of them are planned for later releases.
Currently you can play songs off your ipod by changing the "removable=" to the mount point of your ipod (ie "removable=/media/MyIpod").
[Idea:]A small patch could look for a common ipod file and automatically scan that mount point...
Anyway, glad you like it. I'm just about set to release the 0.95 version.
here's another screen shot of another skin
Last edited by kev000; 07-11-2007 at 11:40 PM..
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07-16-2007, 11:06 AM
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#49
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Low Bitrate
Join Date: Sep 2006
Posts: 77
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gui enhancements
i'm not familiar with the code base of the apps i'm going to mention here, but it could be a neat result.
if you've ever used compiz/beryl then you've seen some nice eye candy. i'm guessing it wouldn't be that hard to have hooks into it to apply some of those effects to nghost, its probably been over a month since i used the last version of nghost, so i'm not sure how it behaves with them by default.
also has anyone tried anything similar yet.
Last edited by wirelessdreamer; 07-18-2007 at 12:13 PM..
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07-16-2007, 12:22 PM
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#50
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licensed to kill
Join Date: Aug 2006
Location: Deep in the Rockies... coding in caves
Posts: 979
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We talked about this topic in this thread. I'm pretty excited to mess around with the awesome eye candy effects. Great suggestion!
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07-18-2007, 02:01 PM
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#51
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Low Bitrate
Join Date: Sep 2006
Posts: 77
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slow nanonymous site
i tried posting on the nghost fourms but was getting some really bad latency, so i'll make the posts here.
1. xstroke to control nghost with gestures. i've set up xstroke to work with mplayer on my car pc before, with it already having binds for pause, fullscreen, and volume control it worked pretty much out of the box. make sure that if its code is integrated into nghost that it still draws its line of what it thinks it saw, it helps with troubleshooting touch screen problems alot, because if its jumping around you know why it won't recognize your strokes.
2. voice recognition. i'd sugguest using pocketsphinx from www.pocketsphinx.org. its cmu's voice recognition engine, i've been using it for the past year, and could build the required files for recognition pretty easily for a fixed set on input words. its also got information on how to integrate its code into other apps. if you decide to go with it feel free to pm me and i can help you get it functional.
Last edited by wirelessdreamer; 07-19-2007 at 10:22 AM..
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07-18-2007, 06:04 PM
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#52
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Variable Bitrate
Join Date: Jul 2006
Location: Boston, Ma
Posts: 227
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cool stuff!, i too use xstroke with mplayer, only problem i have with it is half the time i cant get xstroke to STOP recognizing gestures, it tries to draw when i tap the OFF button (the little pencil) ...
__________________
Carputer Status:MobileOne: retired - via - Gentoo Linux, gps drive, nGhost, tethered e815
MobileTwo: retired - via - Ubuntu Linux, gps drive, nGhost
MobileThree: development - Intel Atom - Gentoo Linux, iGuidance3, navIT, nGhost2 -- worklog--
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07-26-2007, 11:57 PM
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#53
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Variable Bitrate
Join Date: Jul 2006
Location: Boston, Ma
Posts: 227
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alright, amazing developers, question, is the try4.deb package on the "current" site the same as what's in the main svn? basicly i ask this b/c since attempting to install v.95 on either of my gentoo boxes i run into run time errors:
Quote:
xeon main # /usr/local/bin/nghost
Could not open input file: options/update_streams.php
Opening file 'options.conf' failed
Opening file 'font.conf' failed
Error loading font tintin.ttf
version output
Quote:
xeon main # /usr/local/bin/nghost -v
nGhost Media Center BETA Version: 0.95
Nanonymous Group and the nGhost Team
Source available at: http://www.nanonymous.org
Licensed under the GNU GPL
i checked your forums (still havent registered) but hoping you could shine some light on my situation. thanks!
-red
__________________
Carputer Status:MobileOne: retired - via - Gentoo Linux, gps drive, nGhost, tethered e815
MobileTwo: retired - via - Ubuntu Linux, gps drive, nGhost
MobileThree: development - Intel Atom - Gentoo Linux, iGuidance3, navIT, nGhost2 -- worklog--
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07-27-2007, 05:30 AM
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#54
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Low Bitrate
Join Date: Jan 2007
Posts: 75
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Hi,
I believe (but i may be wrong) that the program will look for options.conf in your current folder.
Hope this will help.
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07-27-2007, 10:05 AM
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#55
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licensed to kill
Join Date: Aug 2006
Location: Deep in the Rockies... coding in caves
Posts: 979
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the try4.deb is nearest to the current state of unstable svn (still haven't merged with main yet and won't until its proven stable). I'll try to get try5 out today with some fixes and improvements. I'll also get out a snapshot of the source.
nGhost unstable will look for the options.conf in ~/.nghost, /etc/nghost/, or in the current directory where the binary is. It will look for the skin and related configurations in /usr/local/share/nghost or /usr/share/nghost or in ~/.nghost.
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09-14-2007, 09:55 PM
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#56
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licensed to kill
Join Date: Aug 2006
Location: Deep in the Rockies... coding in caves
Posts: 979
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Just for an update here is what we are working on in the unstable branch:
- Searching
- Keyboard/Joystick input control
- New IPC module/plugin framework
Here's a lame video of searching, video and other stuff:
nghost-video
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10-13-2007, 10:55 PM
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#57
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licensed to kill
Join Date: Aug 2006
Location: Deep in the Rockies... coding in caves
Posts: 979
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nGhost 1.0alpha
Much has transpired over the past few weeks and new planning for the nGhost project is underway. We are calling this release a 1.0 version and new work will be started shortly on a 2.0 branch that will revolutionize car entertainment
Here is what is new in nGhost 1.0alpha:
- New Dynamic Skinning Engine (thanks barry for the xml parser)
- New sqlite and mysql plugins (thanks kshots)
- Vastly improved GUI (thanks eubey)
You've seen screenshots and a video in this thread already so I'll cut to the point:
Source Download:
http://nghost-project.com/nghost/dow....0alpha.tar.gz
For LinuxICE/ Ubuntu users:
http://nghost-project.com/nghost/dow...able-433-1.deb
You can get help with compiling running in the forum, the wiki, or the LinuxICE IRC channel at freenode.com #linuxice.
Hope to hear some good feedback soon.
thanks
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10-19-2007, 01:12 AM
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#58
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licensed to kill
Join Date: Aug 2006
Location: Deep in the Rockies... coding in caves
Posts: 979
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nGhost 1.0 arrives
This is a pretty good one (IMHO  ).
checkout http://www.nghost-project.com and download the new nGhost 1.0.
Thanks again to all those who submitted patches and to all the nGhost devs.
cheers!
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10-19-2007, 04:23 AM
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#59
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Low Bitrate
Join Date: Jan 2007
Posts: 75
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Hi there.
Just a little bugger : the source package on your sourceforge page is broken : http://sourceforge.net/project/showf...kage_id=216304
If you download it, the archive is corrupted ( gzip: stdin: unexpected end of file ) and the package is extracted to nghost-0.1
I tried on two differents computers with different internet access, same problem.
Hope you will fix it soon
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10-20-2007, 11:47 AM
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#60
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licensed to kill
Join Date: Aug 2006
Location: Deep in the Rockies... coding in caves
Posts: 979
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It should work now (sf.net link updated)
cheers
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