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09-30-2005, 11:50 PM
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#76
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FLAC
Join Date: Jun 2005
Location: Anoka County, MN
Vehicle: 2008 Toyota Prius
Posts: 1,020
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Quote: Originally Posted by m2x0p9x
Just wondering...in the new igmod release...is igmod going to be "ontop" on iguidance so you wont see the iguidance windows flash before the current igmod window comes up? Im using CF would like to see only CF and iGmod...
We will see. This time around the current iguidance menu wont always reflect the open menu in iguidance. For example the main menu or the enter address window will be open when no menus are open in iguidance. This means you just see the next menu, there is no weird alternating menus (except possibly hints of them when entering new destinations)
Quote:
Also...the new menu looks great but..what if some people use iguidance full screen not in the smaller window like in the screen shot...the menu would look out of place...will there be an option to have the menu center screen when in full screen and have it as pictured above when not in full screen?
The menu stays centered over wherever the frontend moves the igmod window too. I also plan on making a trigger for igmods skins to know when they are in full screen (so I can program a larger menu for the osk when the avaliable menu space increases)
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10-01-2005, 01:40 PM
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#77
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FLAC
Join Date: Jun 2005
Location: Anoka County, MN
Vehicle: 2008 Toyota Prius
Posts: 1,020
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10-01-2005, 01:47 PM
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#78
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FLAC
Join Date: Jun 2002
Location: Virginia
Vehicle: 2005 Acura TL
Posts: 1,347
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Nice! Can't wait for the new release.
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10-01-2005, 01:48 PM
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#79
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Raw Wave
Join Date: Apr 2005
Vehicle: 2002 Honda CR-V
Posts: 2,700
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You dog! That's awesome!
I was never really happy with the default iGuidance MAP button. It's a little confusing, I would have just called it CANCEL since it effectively takes you back to the original screen, no?
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10-01-2005, 01:50 PM
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#80
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Raw Wave
Join Date: Apr 2005
Vehicle: 2002 Honda CR-V
Posts: 2,700
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Hey PurDoom... looks like you wouldn't be taking advantage of the iGuidance built-in text-matching. How would this work if I typed a number that does not exist in the database? Or if I type a Street name that is not listed?
You know what I'm talking about, right? As you type in iG, it starts matching the existing entries for you. So you can't really type something that does not exist in their DB....
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10-01-2005, 02:01 PM
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#81
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FLAC
Join Date: Jun 2005
Location: Anoka County, MN
Vehicle: 2008 Toyota Prius
Posts: 1,020
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Quote: Originally Posted by justintime
Hey PurDoom... looks like you wouldn't be taking advantage of the iGuidance built-in text-matching. How would this work if I typed a number that does not exist in the database? Or if I type a Street name that is not listed?
You know what I'm talking about, right? As you type in iG, it starts matching the existing entries for you. So you can't really type something that does not exist in their DB....
What I plan on doing is when entering the street name, its going to make a list of all the streets in the current state for you to pick from.
Once you have entered everything (house number, street, city (optional), state (optional)) it will do the appropriate search in iguidance and pull up whatever results you need. There will be a screen for "could not find address" with the error also given (such as "house number doesn't exsist on that street" or "no such street in city")
At least thats the plan.
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10-01-2005, 02:17 PM
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#82
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Raw Wave
Join Date: Oct 2004
Posts: 3,453
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looks great!
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10-02-2005, 06:28 AM
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#83
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Constant Bitrate
Join Date: May 2002
Location: Modesto, CA
Posts: 187
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The new screen shot looks good...is all of this going to be skinnable..all these screens? I was just playing arround and came up with something IMO looked a little cleaner...not hating on your skin what so ever...would i be able to make my skin using files and an ini to set the coordnates???
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10-02-2005, 09:58 AM
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#84
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Variable Bitrate
Join Date: Jul 2005
Location: Dallas
Vehicle: 2002 Grand Am GT
Posts: 416
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Yep, I like that version. 
__________________
2002 Grand Am progress :
[ ••••••••••••••••………] - 80%
...complete setup, but still need to make the install cleaner
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10-02-2005, 10:13 AM
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#85
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FLAC
Join Date: Jun 2005
Location: Anoka County, MN
Vehicle: 2008 Toyota Prius
Posts: 1,020
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Quote: Originally Posted by m2x0p9x
The new screen shot looks good...is all of this going to be skinnable..all these screens? I was just playing arround and came up with something IMO looked a little cleaner...not hating on your skin what so ever...would i be able to make my skin using files and an ini to set the coordnates???
Send me a message on aim, and ill get you the current exe and the skin file and we will make your dialog the default dialog. (I have very little artistic tallent to work off of :P)
I like that version better too.
AIM: Labythan
ICQ: 252214190
MSN: Labythan@yahoo.com
I haven't really decided what I want address to do. I think I was planning on adding more buttons as more entries became avaliable (like street name, city) so the user could hop back and forth between them. But if we turned the address button into a back button, we could acomplish the same thing.
Last edited by PURDooM; 10-02-2005 at 10:16 AM.
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10-02-2005, 10:25 AM
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#86
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Raw Wave
Join Date: Apr 2005
Vehicle: 2002 Honda CR-V
Posts: 2,700
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Someone with good Photoshop skills should help PurDoom out, so he can concentrate on the coding. Not saying he can't design, but he's clearly a code guru.
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10-04-2005, 03:42 AM
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#87
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Constant Bitrate
Join Date: May 2002
Location: Modesto, CA
Posts: 187
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PURDOOM: Tried emailing ya and didnt go through...came back saying the email addy wasnt valid...my email addy is vdubskey@yahoo.com just shoot me an email with the updated exe and files and ill get back to ya..
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10-04-2005, 07:23 AM
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#88
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Constant Bitrate
Join Date: Aug 2005
Location: Jersey
Vehicle: 1996 Nissan 240sx
Posts: 222
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wow this looks alot better
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10-05-2005, 01:04 AM
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#89
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FLAC
Join Date: Jun 2005
Location: Anoka County, MN
Vehicle: 2008 Toyota Prius
Posts: 1,020
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New fully working OSK (Even the shift key replacing the OSK with the upper case OSK!  ):
Also, progress update: Integration works excelent even in roadrunner. Zoomed speed is now programmed in and working even better than in igmod 1. I toyed with the idea of using anti-aliasing for zooming the speed, but that would practically kill your avaliable CPU cycles.
Its getting there...
Also, the skin is very different then before and gives full control of nearly every aspect of the skin to the user. iGmod has no idea what the differences are between the OSK and the buttons on the main interface untill you program in the rules for it to follow.
Ill make a big skin FAQ for the new design when the program is out.
Actions based on what region of an image are also now avaliable (so you can make one big OSK image and simply press regions of it to trigger pressing a key).
If any of that didn't make sense I am sorry, im on sleep deprivation and expresso coffee right now 
Last edited by PURDooM; 10-05-2005 at 01:37 AM.
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10-05-2005, 06:15 AM
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#90
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Raw Wave
Join Date: Apr 2005
Vehicle: 2002 Honda CR-V
Posts: 2,700
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Damn, that is so hot!!
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