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Old 04-20-2005, 11:41 AM   #1
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Can this be done in RR and flash

Well my skin is about 90% finished and I am thinking of making it more eye catching using some flash hear anf there.

So one question that I have is.

Can we make a button in the main menu launch a flash sequence and after the flash sequence is finished continue with another command.

Let's say we press the "GPS" button, then a flash sequence with a spinning globe would show for 1 or 2 seconds and after that the GPS screen will show. Can this be done with a single touch screen button press.
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Old 04-20-2005, 01:11 PM   #2
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Quote: Originally Posted by tolisn
Well my skin is about 90% finished and I am thinking of making it more eye catching using some flash hear anf there.
So one question that I have is.
Can we make a button in the main menu launch a flash sequence and after the flash sequence is finished continue with another command.
Let's say we press the "GPS" button, then a flash sequence with a spinning globe would show for 1 or 2 seconds and after that the GPS screen will show. Can this be done with a single touch screen button press.

You can try this: make your button show a menu using "MENU;<SKINFILE>". That menu can show as a popup or as a full screen window over the current one (so it can look like the same screen). Then on the menu screen you place your flash animation. The flash animation would check for a variable called "RRSCR" that tells you which screen RR is showing, then if it is your <SKINFILE>, you should start your movie, then at the end of it, issue a fscommand from flash to execute "MAPPOINT" or "DESTINATOR" etc ... you can even issue a "RUNGPS" command that would be a customized parameter specified in ExecTBL.INI so users could define what to execute at the end of the animation.

The above requires no modifications in RR, but does require knowledge of Flash. I don't have any (decent) way of checking the status of a flash movie from RR so the above is pretty much the only way out.. if you try it and it doesn't work, I can definitely work out with you on the issues.
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Old 04-20-2005, 11:08 PM   #3
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Wow this sounds complicated.
I will give it a try and let you know.

Thanks
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Old 06-16-2005, 12:59 AM   #4
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I believe the easiest way to performa those animations would be to make the whole thing in flash -- as it gives you total control of when you call a command and when you display anything else.
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Old 06-16-2005, 01:57 PM   #5
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I'd also pay attention to CPU usage too. Some people here are having trouble enough with small logos. I wouldn't go too nutty with the flash.
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