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This release fixes a couple bugs, and BlueZX3 added code to:
- remember the window locations from the last time that it was ran.
- copy text from the degub log
- Auto Update Labels / Variables
- Ability to re-execute commands directly from the debug log by selecting and right clicking the command in the list
- Ability to have the debug log in a separate resizable window (As seen in the screen caps below)
This is not an "end user" plugin by any means. It however is a tool to help when creating skins & debugging Road Runner problems. It is a simple way to see variable & label contents, as well as to set them to test skins in Road Runner.
Instructions:
Send Command: (The top 3 lines) are for sending commands directly to Road Runner. 3 lines have been provided to keep most used commands you are testing available with just one click.
Restart RR: Does a complete shut down of Road Runner and re-starts it.
Reload Skin: will reload the current skin to check any changes that you made.
Reload Skin +: Same as Reload above, however this will return you to the skin that Road Runner is currently on, and not back to the main menu.
Variable / Label Radio Buttons: Select either Label or Variable, Type the variable name, without the quotes or dollar signs, and press Get Contents, and the contents will be displayed .
NOTE: Check marking "Auto Update" will automatically update the information whenever the label / variable changes in RR. The blue indicator you see in the screen capture below blink when the variable / label is set to auto update.
Minimize RR: Minimizes RR to the task bar.
Clear: Clears the current log file displayed on the screen (Added by BlueZX3)
Pause Debugger: This will start and stop the debug text from scrolling automatically when viewing it. (Added by BlueZX3)
Save: Save the debugging text to a file (Added by BlueZX3)
Tabs at the top: To switch between the main window and the live debug. On the live debug window, you can also click "Separate Window" to show the live debug in s separate window.
Yes, it is skinnable. See the Top menu bar, how it is transparent on my XP System
Has anyone found any problems or suggestions. This was literally tossed together in about a half hour. I am sure there are something I may have overlooked that could come in handy.
Ooooh...and how about a status window that displays information like the debug.txt file only it is generated during runtime so you can see what RR is doing?
John will be making an update to this util. The new one will incorperate my live debug log into it be make it a really more complete skinning/ debuggin util.
-Instead of having to hit the "GET LABEL/VARIABLE" button, the label/variable in the input box will update automatically in the util whenever it changes w/in RR?
-MINIMIZE RR button on the util <- useful when trying to get to something on the desktop that's behind RR
-Instead of having to hit the "GET LABEL/VARIABLE" button, the label/variable in the input box will update automatically in the util whenever it changes w/in RR?
-MINIMIZE RR button on the util <- useful when trying to get to something on the desktop that's behind RR
#2 Was part of the updated util already, as its a must have..
would be nice to have 3 buttons, next / prev / reload screen, those buttons would load a virtual screen with all the values loaded in place. that way people wont even have to load any screen in RR. make changes in the .skin and see them right way.