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Old 09-18-2008, 12:20 PM   #91
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actually it worked. $coverjukepath$ does return a full path and file name..

So, how do i deal with this sendkey guys... works well from keyboard, but just wouldn't work with sendkey... Is my syntax off?
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Old 09-18-2008, 01:28 PM   #92
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Try putting the sendkey command after loading potplayer.

"cjPotPlayer","load;blank.skin;!potplayer;C:\Progr am Files\Daum\PotPlayer\PotPlayerMini.exe|$COVERJUKEP ATH$;!PotPlayer||SENDKEY;^%{ENTER}"
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Old 09-19-2008, 09:57 AM   #93
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Fair enough.
It all looked finished to me (very highly polished), but then I didn't realise you were integrating it into RR so I guess it needs more work there. The file name fooled me a little into thinking it was going to be a Jukebox when technically it's not actually a Jukebox but more of a very nice Media player, however you car integration guys probably call that a jukebox. I suppose it all depends on what Mika's intended use was when he wrote it.
Anyway, I've managed to compile and run the code on my pc so I might have a play with it myself (When I get time) the code (which incidently is very well written and easy to follow - apart from all the comments being in French). Maybe with his permission I could use his interface, branch off and turn it into a pub style jukebox.
I know there are plenty of Jukeboxes out there (I already use WinCab) but this is far the nicest with its Iphone style interface and certainly has a Wow factor when you show it to other people.


Quote: Originally Posted by kbreeden View Post
Not that interesting to me, but that's just me. To the extent the author is willing to work with us, I would rather see him focus on essential features that will help make the program more useful for the community as a whole. Then the tweaks can begin, especially if he is kind enough to release the source so we can play with it.

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Old 09-19-2008, 10:19 AM   #94
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Quote: Originally Posted by andrewhannay View Post
Fair enough.
It all looked finished to me (very highly polished), but then I didn't realise you were integrating it into RR so I guess it needs more work there.

Ultimately, many of us would love to be able to integrate this with RR. As some others have pointed out, though, that's not really what we're asking because many who are not using RR will want to use it as well. Retooling so it doesn't have to rebuild the database every time it loads is the big thing. Also, it would be nice if it ignored folders not containing art work rather than creating blank covers. I agree with you that it's already a very polished piece of work.
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Old 09-19-2008, 10:20 AM   #95
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Sal, for some reason, didn't do it... but it's ok, i went to option and set it to run full all the time...

wait a min.... Andrew, you have the source? where did you get it? i need someone to recompile the video version of converjuke with a different class and window name, so i can run multiples of this program in RR.
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Old 09-19-2008, 10:27 AM   #96
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Quote: Originally Posted by kbreeden View Post
Ultimately, many of us would love to be able to integrate this with RR. As some others have pointed out, though, that's not really what we're asking because many who are not using RR will want to use it as well. Retooling so it doesn't have to rebuild the database every time it loads is the big thing. Also, it would be nice if it ignored folders not containing art work rather than creating blank covers. I agree with you that it's already a very polished piece of work.

1st bit might be a bit tricky (I'm not too hot with databases etc as I am more of an embedded programmer) but the 2nd part must be possible but I'm not sure if I should start making changes and start publishing them without permission as it could all get very messy.
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Old 09-19-2008, 10:31 AM   #97
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Quote: Originally Posted by brandensin View Post
wait a min.... Andrew, you have the source? where did you get it? i need someone to recompile the video version of converjuke with a different class and window name, so i can run multiples of this program in RR.

The source code is freely available at sourceforge.net/projects/coverjuke/
I just downloaded freely available the dev platform (Dev-C++) to compile it in.
I'm not too sure about class and window names as my background isn't windows programming but I can have a look. But again should I be making changes willy-nilly.
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Old 09-19-2008, 10:54 AM   #98
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Quote: Originally Posted by andrewhannay View Post
1st bit might be a bit tricky (I'm not too hot with databases etc as I am more of an embedded programmer) but the 2nd part must be possible but I'm not sure if I should start making changes and start publishing them without permission as it could all get very messy.

I think some of the brains here think the first part would be pretty easy. The data would just be saved to a file and reaccessed whenever Coverjuke is opened. Of course, there would have to be a button included so that the database could be rebuilt manually when new music is added.

I don't know how Mika would feel about people tinkering with the code and making it available. Hopefully, he'll pop back in shortly. To the extent source code is available, it would be great to get version 1.41 since that allegedly fixed the left album issue.
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Old 09-19-2008, 11:11 AM   #99
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Quote: Originally Posted by kbreeden View Post
I think some of the brains here think the first part would be pretty easy. The data would just be saved to a file and reaccessed whenever Coverjuke is opened. Of course, there would have to be a button included so that the database could be rebuilt manually when new music is added.

I don't know how Mika would feel about people tinkering with the code and making it available. Hopefully, he'll pop back in shortly. To the extent source code is available, it would be great to get version 1.41 since that allegedly fixed the left album issue.

Yes, WinCAB/DOSCAB (recently renamed to DWJukebox) does exactly that.
But Coverjuke will still have to pull in all the artwork from the various folders which will still take some time (although not as long as having to search for everything manually.

The Source code I have I assumed is 1.41 as it came with the executable.

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Old 09-19-2008, 05:31 PM   #100
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Quote: Originally Posted by andrewhannay View Post

The Source code I have I assumed is 1.41 as it came with the executable.

Okay.

I'm now focusing on the "left album" issue. I'm defining the left album issue as the tendency of Coverjuke to bring up an album which is one or two albums to the left of the album clicked, because that's what I'm experiencing. The question I have is whether this bug is supposed to be fixed in version 1.41.

El Camino says in the first post under bugs, "when selecting any left cover jumps to the first one always." Carputer then goes on to say in post 4, "just downloaded v1.41 this solves the click on left album bug."

Mika released version 1.41 on 7/31 and El Camino did his mods around 08/16, El must have been using 1.41 source because that's the source that was available for the two weeks prior to his first post. Since we seem to be having the issue where clicking an album often brings up an album one or two to the left of the album clicked my question is whether this is a new/additional bug or the one referred to by El in post 1?
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Old 09-20-2008, 03:35 AM   #101
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i could be wrong but i'm pretty sure El did'nt have the soorce for 1.41.
but as i have found out the issue with left album is still there in 1.41 but not as bad, it used to go right to the end or about 10 albums left , 1.41 just drops back about 2 - 4 albums.
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Old 09-20-2008, 08:53 AM   #102
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isn't the source included in the download from sourceforge ?
no matter which version you have ...
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Old 09-21-2008, 03:32 PM   #103
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yea but its in french.(at least the comments are) haha
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Old 09-22-2008, 08:26 AM   #104
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ok.. so source is there.. is this a visual studio project? What do i need to load this source and compile it? Can anyone recompile one for me(and others) with different class name and window(project name)?
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Old 09-24-2008, 03:13 AM   #105
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this is a C++ project, you can use val's version, i think he changed the window name to RRCoverjuke, i didnt change that. i been really busy at work and some personal issues but, i know that val and sal are working in getting this to work as well, so hang tide and all will be fixed.
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