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Old 10-27-2007, 03:16 AM   #16
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Quote: Originally Posted by guino View Post
This is happening because you didn't place a background.jpg file in the editor's folder. So RR doesn't have a background and it's keeping the previous screen as a background. Save a background.jpg file and you'll be good to go.

iLists are not transparent due to performance limitations. I may re-visit that sometime, but I saw considerable performance limitations with making a transparent iList.

the background.jpg fixed it for me, thanks.

how much performance would the trans. ilists take? as you can see some of us have very powerful pcs instead of the regular mini itx boards that would probably be able to handle it pretty easy. im not trying to put the ilists down at all, i love them whether they are trans or not (i actually just finished redoing my skin so i can have them ). i was just wondering, is there any way to be able to code them to be selectable (trans or solid) so that the people with overkill pcs (like mine ) can try it out?
either way, the new release is amazing as always. i cant wait to get it updated in my car

thanks,
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Old 10-27-2007, 03:44 AM   #17
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Quote: Originally Posted by guino View Post
This is happening because you didn't place a background.jpg file in the editor's folder. So RR doesn't have a background and it's keeping the previous screen as a background. Save a background.jpg file and you'll be good to go.

iLists are not transparent due to performance limitations. I may re-visit that sometime, but I saw considerable performance limitations with making a transparent iList.

How about applying the bitmap to the entire list instead of each item? Perhaps by dividing the bitmap up.. probably gonna be tricky though.

Last edited by slvrsol; 10-27-2007 at 12:30 PM.
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Old 10-28-2007, 01:49 AM   #18
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Guess ive been slacking on the skin editor lateley huh? Anyways I grabbed a copy to check out the added features and i get an active x error.

Is this due to the GDI+ stuff. Do i need the GDi Wrapper DLL to fix this error?

I guess i dont need to update this anymore then I was feeling bad that i havn't been keeping up with your changes.
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Old 10-28-2007, 10:26 AM   #19
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It will always be "pRofit's SkinEditor" that made it easy for us to modify a skin to individual preferences; and most important to learn about the inner workings of a skin. For me at least, only after starting to use SkinEditor is when things became clear. Thanks for this outstanding program.
P.S. There is still one feature missing that would make it perfect - C&P

The updated version makes it easy to line-up labels and stuff using the background Thanks Guino!
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Last edited by treetop777; 10-29-2007 at 05:26 PM.
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Old 10-29-2007, 12:47 AM   #20
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Quote: Originally Posted by pRoFiT View Post
Guess ive been slacking on the skin editor lateley huh? Anyways I grabbed a copy to check out the added features and i get an active x error.

Is this due to the GDI+ stuff. Do i need the GDi Wrapper DLL to fix this error?

I guess i dont need to update this anymore then I was feeling bad that i havn't been keeping up with your changes.

Just make sure the GDIPlusWrapper that comes with RR is registered and you should not get this error. I simply updated the code to always use GDI+ (which works with stardard files and PNG files) -- the source is also available in my site in any case.
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Old 10-29-2007, 08:23 PM   #21
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i remember "nomader" said something about a bug in this ver. well i have another issue, if i use it, some skin dont load at all, when using a code like this.

Code:
"MENU;popup_success.skin"

this happends if the 2 first lines in the skin file uses.

Code:
RoadRunner Skin RRScreen popup_success

if a change back to Mediacar
it works again.

Code:
Mediacar Skin Mediacar popup_success

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Old 10-30-2007, 12:47 AM   #22
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What version of RR are you running ??

I've edited different skins with popups in them and they all work fine.. in fact, there's no discretion between the commands the skin editor saves.. if it's not working with Road Runner/RRScreen then you must be running a rather old version of RR or you're using the skin in something else than RR (i.e. plugin etc).
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Old 10-30-2007, 01:11 AM   #23
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latest road runner version(10/26/07), and yes, i use autoit to load some skins, but everything works if mediacar is used instead of Road Runner/RRScreen. i have a lot of scripts using Road Runner's sdk, and they do load skins just fine.
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Old 10-30-2007, 09:34 AM   #24
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That's weird.. maybe you want to make a debug log of when it doesn't work so we can look at it.
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Old 10-30-2007, 02:11 PM   #25
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WTH! now is working again, cut be when i was running some test's scripts?. if it does happen again i'll do that, thanks guino.
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Old 11-07-2007, 09:50 PM   #26
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Quote: Originally Posted by pRoFiT View Post
Guess ive been slacking on the skin editor lateley huh? Anyways I grabbed a copy to check out the added features and i get an active x error.

Is this due to the GDI+ stuff. Do i need the GDi Wrapper DLL to fix this error?

I guess i dont need to update this anymore then I was feeling bad that i havn't been keeping up with your changes.

I have the same problem

How do I fix this?
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Old 12-03-2007, 07:23 PM   #27
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Start --> Run
Type:

regsvr32 GDIPlusWrapper.dll

Where the location to GDIPlusWrapper.dll is in its entirety much like:

regsvr32 "C:\Documents and Settings\*****\Desktop\RoadRunner\GDIPlusWrapper.d ll"
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Old 12-04-2007, 09:25 AM   #28
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Hi!

A downloaded the SkinEditor, but it's the v.03 version.
Could anybody send me the correct URL?
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Old 12-04-2007, 09:30 AM   #29
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You can download it from here:
http://www.kompassist.co.uk/

Enjoy!
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Old 12-04-2007, 09:55 AM   #30
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That is the V0.3019 Not V 0.5
i downloaded it
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