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10-27-2007, 03:16 AM
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#16
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Constant Bitrate
Join Date: Jan 2007
Location: dundee, il
Posts: 198
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Quote: Originally Posted by guino 
This is happening because you didn't place a background.jpg file in the editor's folder. So RR doesn't have a background and it's keeping the previous screen as a background. Save a background.jpg file and you'll be good to go.
iLists are not transparent due to performance limitations. I may re-visit that sometime, but I saw considerable performance limitations with making a transparent iList.
the background.jpg fixed it for me, thanks.
how much performance would the trans. ilists take? as you can see some of us have very powerful pcs instead of the regular mini itx boards that would probably be able to handle it pretty easy. im not trying to put the ilists down at all, i love them whether they are trans or not (i actually just finished redoing my skin so i can have them  ). i was just wondering, is there any way to be able to code them to be selectable (trans or solid) so that the people with overkill pcs (like mine  ) can try it out?
either way, the new release is amazing as always. i cant wait to get it updated in my car
thanks,
david
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10-27-2007, 03:44 AM
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#17
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Constant Bitrate
Join Date: Mar 2007
Posts: 148
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Quote: Originally Posted by guino 
This is happening because you didn't place a background.jpg file in the editor's folder. So RR doesn't have a background and it's keeping the previous screen as a background. Save a background.jpg file and you'll be good to go.
iLists are not transparent due to performance limitations. I may re-visit that sometime, but I saw considerable performance limitations with making a transparent iList.
How about applying the bitmap to the entire list instead of each item? Perhaps by dividing the bitmap up.. probably gonna be tricky though.
Last edited by slvrsol; 10-27-2007 at 12:30 PM..
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10-28-2007, 01:49 AM
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#18
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Maximum Bitrate
Join Date: Apr 2005
Location: Fresno, CA
Posts: 781
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Guess ive been slacking on the skin editor lateley huh? Anyways I grabbed a copy to check out the added features and i get an active x error.
Is this due to the GDI+ stuff. Do i need the GDi Wrapper DLL to fix this error?
I guess i dont need to update this anymore then  I was feeling bad that i havn't been keeping up with your changes.
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10-28-2007, 10:26 AM
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#19
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Raw Wave
Join Date: Sep 2006
Location: War-Town, GA.
Posts: 1,904
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It will always be "pRofit's SkinEditor" that made it easy for us to modify a skin to individual preferences; and most important to learn about the inner workings of a skin. For me at least, only after starting to use SkinEditor is when things became clear. Thanks for this outstanding program.
P.S. There is still one feature missing that would make it perfect - C&P
The updated version makes it easy to line-up labels and stuff using the background  Thanks Guino!
__________________
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Intel D945GCLF2 Dual Core ATOM
Lilliput 7" 629GL 2008 LED Backlight
BU-353 USB GPS Receiver / iGuidance / IGO8 / Garmin
M2-ATX Power Supply
RideRunner Front End / Various Skins
Windows XP SP3
Last edited by treetop777; 10-29-2007 at 05:26 PM..
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10-29-2007, 12:47 AM
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#20
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RoadRunner Mastermind
Join Date: Nov 2004
Location: Vitória, ES - Brazil
Posts: 9,019
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Quote: Originally Posted by pRoFiT 
Guess ive been slacking on the skin editor lateley huh? Anyways I grabbed a copy to check out the added features and i get an active x error.
Is this due to the GDI+ stuff. Do i need the GDi Wrapper DLL to fix this error?
I guess i dont need to update this anymore then  I was feeling bad that i havn't been keeping up with your changes.
Just make sure the GDIPlusWrapper that comes with RR is registered and you should not get this error. I simply updated the code to always use GDI+ (which works with stardard files and PNG files) -- the source is also available in my site in any case.
__________________
Ride Runner RR's Myspace
"Being happy is not about having what you want, it's about wanting what you have."
"The best things in life are always free - but that doesn't mean money can't buy you good things."
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10-29-2007, 08:23 PM
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#21
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FLAC
Join Date: Jul 2005
Location: upland california us
Posts: 1,011
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i remember "nomader" said something about a bug in this ver. well i have another issue, if i use it, some skin dont load at all, when using a code like this.
Code:
"MENU;popup_success.skin"
this happends if the 2 first lines in the skin file uses.
Code:
RoadRunner Skin
RRScreen popup_success
if a change back to Mediacar
it works again.
Code:
Mediacar Skin
Mediacar popup_success
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10-30-2007, 12:47 AM
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#22
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RoadRunner Mastermind
Join Date: Nov 2004
Location: Vitória, ES - Brazil
Posts: 9,019
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What version of RR are you running ??
I've edited different skins with popups in them and they all work fine.. in fact, there's no discretion between the commands the skin editor saves.. if it's not working with Road Runner/RRScreen then you must be running a rather old version of RR or you're using the skin in something else than RR (i.e. plugin etc).
__________________
Ride Runner RR's Myspace
"Being happy is not about having what you want, it's about wanting what you have."
"The best things in life are always free - but that doesn't mean money can't buy you good things."
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10-30-2007, 01:11 AM
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#23
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FLAC
Join Date: Jul 2005
Location: upland california us
Posts: 1,011
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latest road runner version(10/26/07), and yes, i use autoit to load some skins, but everything works if mediacar is used instead of Road Runner/RRScreen. i have a lot of scripts using Road Runner's sdk, and they do load skins just fine.
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10-30-2007, 09:34 AM
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#24
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RoadRunner Mastermind
Join Date: Nov 2004
Location: Vitória, ES - Brazil
Posts: 9,019
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That's weird.. maybe you want to make a debug log of when it doesn't work so we can look at it.
__________________
Ride Runner RR's Myspace
"Being happy is not about having what you want, it's about wanting what you have."
"The best things in life are always free - but that doesn't mean money can't buy you good things."
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10-30-2007, 02:11 PM
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#25
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FLAC
Join Date: Jul 2005
Location: upland california us
Posts: 1,011
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WTH! now is working again, cut be when i was running some test's scripts?. if it does happen again i'll do that, thanks guino.
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11-07-2007, 09:50 PM
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#26
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Newbie
Join Date: Nov 2005
Location: London, Ontario, Canada
Posts: 10
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Quote: Originally Posted by pRoFiT 
Guess ive been slacking on the skin editor lateley huh? Anyways I grabbed a copy to check out the added features and i get an active x error.
Is this due to the GDI+ stuff. Do i need the GDi Wrapper DLL to fix this error?
I guess i dont need to update this anymore then  I was feeling bad that i havn't been keeping up with your changes.
I have the same problem
How do I fix this?
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12-03-2007, 07:23 PM
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#27
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Newbie
Join Date: Sep 2007
Posts: 26
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Start --> Run
Type:
regsvr32 GDIPlusWrapper.dll
Where the location to GDIPlusWrapper.dll is in its entirety much like:
regsvr32 "C:\Documents and Settings\*****\Desktop\RoadRunner\GDIPlusWrapper.d ll"
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12-04-2007, 09:25 AM
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#28
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Constant Bitrate
Join Date: Nov 2006
Location: Hungary
Posts: 205
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Hi!
A downloaded the SkinEditor, but it's the v.03 version.
Could anybody send me the correct URL?
__________________
Englishlessness :(
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12-04-2007, 09:55 AM
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#30
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Constant Bitrate
Join Date: Nov 2006
Location: Hungary
Posts: 205
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That is the V0.3019 Not V 0.5 
i downloaded it
__________________
Englishlessness :(
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