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Old 07-14-2005, 09:57 AM   #106
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Quote: Originally Posted by 0l33l
I think its for both. I think that Maņana is running it with outside of FP. Or maybe he's got a wrapper for it

No, I'll use it as an external application... Would it be able to have other applications than gps embedded?
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Old 07-14-2005, 12:38 PM   #107
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Quote: Originally Posted by Maņana
No, I'll use it as an external application... Would it be able to have other applications than gps embedded?

I think frodo can only embed GPS apps in Take3.
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Old 07-14-2005, 01:00 PM   #108
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Quote: Originally Posted by 0l33l
I think frodo can only embed GPS apps in Take3.

I thought so too, thats why i got confused =P
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Old 07-14-2005, 01:05 PM   #109
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Quote: Originally Posted by Maņana
I thought so too, thats why i got confused =P

So did I
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Old 07-14-2005, 01:17 PM   #110
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Anyway, is it supposed to be able to embedd a program that tries to run fullscreen? At least that doesnt seem to work for me. Doesn't really matter but it would allow me to make it look even better.

And what are you supposed to write in the "command" line to send an escape button press? Neither Esc nor Escape works properly...
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Old 07-14-2005, 01:19 PM   #111
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Quote: Originally Posted by Maņana
Anyway, is it supposed to be able to embedd a program that tries to run fullscreen? At least that doesnt seem to work for me. Doesn't really matter but it would allow me to make it look even better.

And what are you supposed to write in the "command" line to send an escape button press? Neither Esc nor Escape works properly...

Sb is supposed to embed a program, and add the ability to run it fullscreen.

RPM_VR4 is currently redoing the button presses over in AutoIt.
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Old 07-14-2005, 01:26 PM   #112
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Quote: Originally Posted by 0l33l
Sb is supposed to embed a program, and add the ability to run it fullscreen.

Because because if i tell RockNES X to launch the roms in fullscreen, it launches fullscreen and not "fullscreened" in the small panel window. Mybe fullscreen uses another window name? Cant capture it, the whole thing hangs upp if i try to look at au3info while playing in fullscreen.
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Old 07-14-2005, 01:43 PM   #113
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Quote: Originally Posted by Maņana
Because because if i tell RockNES X to launch the roms in fullscreen, it launches fullscreen and not "fullscreened" in the small panel window. Mybe fullscreen uses another window name? Cant capture it, the whole thing hangs upp if i try to look at au3info while playing in fullscreen.

Interesting. Why do it in fullscreen anyways? Set the proper resolution and let Sb do the work
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Old 07-14-2005, 01:54 PM   #114
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Yeah dude... I'm nearly sure it is a different window name and I am sure that you do not want to run it full-screen. Use Auto-It or Girder to get the Window name (and window class if you want) of the gaming window when it IS NOT fullscreen. Then add a new panel and section for that gaming window.
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Old 07-14-2005, 02:23 PM   #115
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Quote: Originally Posted by 0l33l
Interesting. Why do it in fullscreen anyways? Set the proper resolution and let Sb do the work

Quote: Originally Posted by RPM_VR4
Yeah dude... I'm nearly sure it is a different window name and I am sure that you do not want to run it full-screen. Use Auto-It or Girder to get the Window name (and window class if you want) of the gaming window when it IS NOT fullscreen. Then add a new panel and section for that gaming window.

It has another windowname in fullscreen, "RockNES X Full Screen Window" but that doesnt matter. Class is also "RockNES X Full Screen Window", but that doesnt help.

I wanna use the fullscreen function because if i dont, RockNES X opens the rom in the same window as the list was in. The list has these gray edges, and if I dont want them to be visible when browsing roms i have to use the nudge thing. So far so good. But when it opens the rom in that window, ut uses the whole area and the rom gets cut. get it? :P Will upload files in a minute...

Edit: Added image. As I said, this is only not really a problem since it works anyway, it just that its anoying having the gray borders there when im trying to make a nice skin =P
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Old 07-14-2005, 03:04 PM   #116
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Well, you could try to embed the seperate full-screen window then, but I won't be surprized if that doesn't work out right. I will eventually make it so you can make a SKINbutton change the nudge settings, but I'm not sure that would help too much either since you would need the button visable all the time.

One question: Why do you use Rock NES (which I've never heard of) over FCEUltra (which is pretty much the standard favorite)? There are also rom "front-ends" that could probably give you a much better full-screen rom-browser interface than that (like pictures of the game boxes and you click to play).
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Old 07-14-2005, 03:12 PM   #117
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Quote: Originally Posted by RPM_VR4
Well, you could try to embed the seperate full-screen window then, but I won't be surprized if that doesn't work out right. I will eventually make it so you can make a SKINbutton change the nudge settings, but I'm not sure that would help too much either since you would need the button visable all the time.

No, it didnt =P

Quote: Originally Posted by RPM_VR4
One question: Why do you use Rock NES (which I've never heard of) over FCEUltra (which is pretty much the standard favorite)? There are also rom "front-ends" that could probably give you a much better full-screen rom-browser interface than that (like pictures of the game boxes and you click to play).

Well, thats what I had and I like it. Since it didnt work as i wanted I'll look into other emulators as well =) It also had a rom list, whitch is quite good to have when used with a touchscreen...
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Old 07-14-2005, 04:14 PM   #118
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Now, i simply give up on this, at least untill there is a real readme or something... FCE doesnt work properly either, and i've tried everyting i've tried with RockNES X. At least i have RockNES X running, even if its a bit uggly =P
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Old 07-15-2005, 03:02 PM   #119
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Any ETA on the next version...no rush..
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Old 07-15-2005, 05:53 PM   #120
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I should get a lot done this weekend, but I wouldn't expect a release till mid-next-week or the following weekend.

I will post a screen shot of the newest development copy running in CF2-beta by the end of the weekend .
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