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03-03-2008, 10:18 AM
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#61
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Variable Bitrate
Join Date: Apr 2006
Location: Dallas, Texas
Posts: 229
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That's kewl. I do not think I'll need any source code since I'll be writing it in .NET. I also had the idea of having a GUI, a Windows Service, and a DigiMod so you can control your power supply from Street Deck.
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03-04-2008, 02:41 AM
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#62
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Low Bitrate
Join Date: Jan 2004
Posts: 85
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Well, whatever your implementation method of this, it would be nice if it was offered so all could implement/embed in their frontends, not just in the comercial ones
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03-04-2008, 10:33 AM
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#63
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Variable Bitrate
Join Date: Apr 2006
Location: Dallas, Texas
Posts: 229
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I agree, I will be giving out the source code along with this so if anyone else wants to use it in any front end, they can.
I've already completed two of the layers and I should be testing the layers tonight.
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03-04-2008, 12:32 PM
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#64
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Low Bitrate
Join Date: Jan 2004
Posts: 85
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Wow, that was fast, i could never get enough time to do anything 
Looking forward to your accomplishments
Alex
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03-05-2008, 10:41 AM
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#65
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Variable Bitrate
Join Date: Apr 2006
Location: Dallas, Texas
Posts: 229
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It was a bit too cold outside to do alot of testing and I had to tweak my carPC a bittoo so I didn't have alot of time. I've already noticed a glaring issue with the way I am reading from the SerialPort when trying to auto detect the DSATX so I'll have to work on that this weekend.
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03-07-2008, 10:08 AM
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#66
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Low Bitrate
Join Date: Jan 2004
Posts: 85
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Got this on PM so i thought of posting it here in case anyone else finds it useful
Quote:
I just downloaded your DSATX Interface and think its great.
Just had a quick question. I downloaded your latest release which incorporates everything into a swf file.
I have added all the files in my skin which i am currently using (LSXVOID 3.3). Now, which file do i point to when i add the application to a button? Do i just point to the dsatx.swf file?
I new to skinning and havent really added many external apps to road runner.
ALso, what is the cf.au3 file?
Thanks for the help.
Hello and thanks for the interest.
If you added the swf to a skin file, all you need to do is add a skin launch command to the button you want to show this interface. I m not very good at skinning myself, but u can copy any button and make it open the new skin file i think.
the cf.au3 is an autoit script that minimizes comfoolery at launch.
Hopefully that will help you out
Cheers
Alex
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03-07-2008, 11:52 AM
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#67
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Low Bitrate
Join Date: Nov 2007
Location: Ottawa, Ontario
Posts: 102
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Quote: Originally Posted by at_b 
Got this on PM so i thought of posting it here in case anyone else finds it useful
Hello and thanks for the interest.
If you added the swf to a skin file, all you need to do is add a skin launch command to the button you want to show this interface. I m not very good at skinning myself, but u can copy any button and make it open the new skin file i think.
the cf.au3 is an autoit script that minimizes comfoolery at launch.
Hopefully that will help you out
Cheers
Alex
Ok, i have not been successful in getting this in my skin.
I have added all the files from the zip into my skin folder.
I have added the below lines to add a button manually in the execTBL.ini file in the skin folder.
1. Add or modify APP Command
"AP50","DSATX" //not sure what the command is to run the interface??
2. Add APP button name:
"SETUPMENULABEL50","SETVAR;AP50LB;=DSATX||SETUPMEN ULABEL51"
3. Assign the skin file:
"HOLDMAINBT50","SETVAR;CHANGEBUTTON;MAINBUTTON50|| LOAD;dsatx.skin"
When i add the button the name appears on the button, but nothing loads because i dont have the correct command to run the app.
Any help would be appreciated and also i am using LSXVOID 3.3 as a skin.
Thanks
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03-07-2008, 12:57 PM
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#68
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Low Bitrate
Join Date: Nov 2007
Location: Ottawa, Ontario
Posts: 102
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Quote: Originally Posted by TeamRSX 
Ok, i have not been successful in getting this in my skin.
I have added all the files from the zip into my skin folder.
I have added the below lines to add a button manually in the execTBL.ini file in the skin folder.
1. Add or modify APP Command
"AP50","DSATX" //not sure what the command is to run the interface??
2. Add APP button name:
"SETUPMENULABEL50","SETVAR;AP50LB;=DSATX||SETUPMEN ULABEL51"
3. Assign the skin file:
"HOLDMAINBT50","SETVAR;CHANGEBUTTON;MAINBUTTON50|| LOAD;dsatx.skin"
When i add the button the name appears on the button, but nothing loads because i dont have the correct command to run the app.
Any help would be appreciated and also i am using LSXVOID 3.3 as a skin.
Thanks
Ok, so i got the app to embed in RR with LSXVOID 3.3 Skin.
Under Step 1 above, for the command i entered "LOAD" infrom of the skin command.
1. This is the command i used and loads fine when i click the button:
"AP50","LOAD;dsatx.skin"
I notice once the skin is loaded its very choppy and i loose all my buttons and main skin. So, i have no way of getting back to previous menu.
I have attached before pic and after the app is loaded.
Any help would be greatly appreciated.
Maybe i will have to edit dsatx.skin?
Please note i dont have the application hooked upto my brainstem, but trying ot embed the app first.
BEFORE:
AFTER:
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03-07-2008, 06:14 PM
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#69
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Low Bitrate
Join Date: Jan 2004
Posts: 85
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If it s not burning i'll try embedding myself soon as i need to reinstall my now under the table carpc. what i did the first time to integrate it with digitalfx, is take a skinfile that was similar, having some buttons and a big flash in the middle, and replaced the flash with my dsatx one which produced the attached dsatx.skin file. That was it. maybe you can find a similar void skin and replace just the swf. That will make it blend in.
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03-07-2008, 07:59 PM
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#70
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Variable Bitrate
Join Date: Apr 2006
Location: Dallas, Texas
Posts: 229
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Looks like my app can now communicate with the DS-ATX. I just need to test out all of the functions and also test out how the diagnostics feed will interact with the code. Currently when I send a command I am turning off the diagnostic feed, waiting 220 milliseconds, clearing the buffer and then sending the command (if I expect a response). After that, I turn the diagnostic feed back on after I have recieved a response. I don't know how robust that will be. Maybe I should add a timeout on the response to ensure that I don't lock up the application ... I'm sure I'll find out in testing.
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03-07-2008, 08:34 PM
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#71
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Maximum Bitrate
Join Date: Nov 2005
Posts: 560
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glad this is alive again  .
My brainstem works fine from resume, but doesnt like the DSATX plugged in from startup on a cold boot. Anyone experience the same? If I wanna cold boot, I have to plug the brainstem in after windows is running.
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03-08-2008, 12:14 PM
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#72
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Low Bitrate
Join Date: Nov 2007
Location: Ottawa, Ontario
Posts: 102
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Quote: Originally Posted by at_b 
If it s not burning i'll try embedding myself soon as i need to reinstall my now under the table carpc. what i did the first time to integrate it with digitalfx, is take a skinfile that was similar, having some buttons and a big flash in the middle, and replaced the flash with my dsatx one which produced the attached dsatx.skin file. That was it. maybe you can find a similar void skin and replace just the swf. That will make it blend in.
I ended up getting it to embed into my skin by taking a similar skin and just added some buttons.
The only problem i have now is the size of the dsatx application. It seems like it takes up all the room on the screen and overlaps my buttons. When i try to resize the application (I think by default its 800*480) it just cuts off the application.
Is there anyway to resize the flash file? As it would look a lot nicer if i could get it to fit properly.
I have attached a picture to show you how the buttom is cutting off.
If there is anyway to fit it into the area on the screenshot so nothing gets cut off that would be great.
Is anyone else having problems with the size, there must be a way to change the size, but everytime i do so it will just cut off the application.
If you look at my previous post where i posted some images you can see the size of the app takes up the entire screen.
** Problem fixed. Problem was the resolution in my skin setting was not set to 800*600 and since i was using on my desktop i didnt realize til i booted it on my carputer. Can't wait to test the software..**
Last edited by TeamRSX; 03-08-2008 at 09:04 PM.
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03-09-2008, 04:55 AM
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#73
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Low Bitrate
Join Date: Jan 2004
Posts: 85
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Good job mate, looks even better than it did it when i last got to use it with digitalFX
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03-09-2008, 01:10 PM
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#74
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Variable Bitrate
Join Date: Oct 2006
Posts: 310
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does this program run on its own without RR?
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03-09-2008, 02:27 PM
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#75
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Low Bitrate
Join Date: Nov 2007
Location: Ottawa, Ontario
Posts: 102
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Quote: Originally Posted by Punky 
does this program run on its own without RR?
Yes is does. Its just a swf file. You just need flash 9 plugin and configure comfoolery to your brainstem com port then you can run through a web browser.
Last edited by TeamRSX; 03-09-2008 at 02:34 PM.
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