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Old 06-02-2009, 04:21 PM   #1
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What software do you use to make swf

So I've been playing around with skinning the last few weeks and I want to try to make a skin with nothing but gauges. After reading and searching, I think I have the basic idea, but tell me if I am wrong.

You make the background images, use a flash program to make the hands move, and add them to a skin. I cant find any referance here to a program to edit/create flash files. I googled it and came up with Adobe Flash CS4. I use a lot of adobe products and this seems up to snuff.

Any comments on this software? What do some of you use?
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Old 06-02-2009, 06:06 PM   #2
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Yes, you use Flash. It was created by Macromedia and bought out by Adobe.

Adobe Flash CS4 is what you're looking for. Theres a 30 day trial and it's very simple to learn. You can do some CRAZY things with Flash.
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Old 06-02-2009, 07:11 PM   #3
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I read a little about it. I'll try it and see what I can do.
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Old 06-03-2009, 03:23 PM   #4
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I watched a youtube video on cs3 today. I think I learned some tricks. The guy mentions something about a website where you can download clock face pics and "actionscrips". Not sure if that word is correct. Anyway, I'll try to find the site and see if they have this coding info for other gauges as well. If I can, I'll post any info here. If anyone else has this actionscrips for any gauges, please post what you can.
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Old 06-03-2009, 04:19 PM   #5
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I found the video if anyone would like to see it:
http://www.youtube.com/watch?v=yaC21XJMalc

I'll try to get a link for the script website too
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Old 06-03-2009, 04:40 PM   #6
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Here is the link to the writen tutorial with the action script there too:
http://www.tutorial5.com/content/view/130/46/

this.onEnterFrame=function() {
var time = new Date(); /* we create a new Date() object*/
var hours = time.getHours(); /* currents hour represent like an integer between 0 and 23*/
var minutes = time.getMinutes(); /* currents minute represent like an integer between 0 and 59*/
var seconds = time.getSeconds(); /* currents second represent like an integer between 0 and 59*/
hours_mc._rotation = (hours*30) + (minutes/2); /* There are 12 hours on the clock, so if a circle has 360 degrees, 360 divide by 12, means that the angle correspondig for each hour is hours*30. The angle between every two consecutive hours is 30. We will add to the rotation the angle correspondig for the minutes passed from current hour that is (minutes*30)/60, that means minutes/2*/
minutes_mc._rotation = 6 * minutes; /* There are 60 minutes on the clock, so if a circle has 360 degrees, 360 divide by 60, means that the angle correspondig for each minute is minutes*6.*/
seconds_mc._rotation = 6 * seconds; /* There are 60 seconds on the clock, so if a circle has 360 degrees, 360 divide by 60, means that the angle correspondig for each second is seconds*6.*/
}
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Old 06-04-2009, 06:52 AM   #7
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Colin,
I got cs3 and am trying to edit some gauges to learn this program. I have the SWF and SWI files. However, I am unable to edit anything when I load the gauges into flash. All the editing tools are grayed out. Am I missing anything?
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Old 06-04-2009, 04:39 PM   #8
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Ahh, okay.

SWI files are for Swish, a flash-like program that is typically used to create flash files for say, interfaces or games. If you wanted to edit that file, you would need to Google "swish 3d" and download that.

SWF files are the compiled file from Flash or Swish or any other program that produces flash files. They can not typically be edited as the scripting is already compiled into them.

Your other solution involves an "SWF decompiler" which converts your finalized SWF files into usable FLA files (with scripting!) so that you can modify them. These SWF decompilers are frowned upon because most people use them to "hack" flash games.
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Old 06-05-2009, 04:09 AM   #9
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That makes sense. I'll see what I can find for software and try again. Thanks.
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