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Old 01-16-2007, 05:03 PM   #46
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mine is here. gonnaplay with it after chow perhaps, i dunno. had all 4 wisdom teeth removed, dunno if i'll have the brainpower to work this thing

first thought when opening it, damnthis thing is heavy! its gonna be a fun task to take apart
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Old 01-16-2007, 11:52 PM   #47
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Took is apart!

Last edited by inh : 01-17-2007 at 12:14 AM.
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Old 01-18-2007, 10:37 AM   #48
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Old 01-18-2007, 11:08 AM   #49
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Quote: Originally Posted by tilma800 View Post
subscribing!

Just a friendly FYI...

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Old 01-18-2007, 03:58 PM   #50
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ok, thanks! Did not know that.
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Old 01-19-2007, 09:59 AM   #51
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*Drooling. Dammit. I hate buying more gadgets...well not really. Keep up the great work. I'm interested to see how this turns out so I can buy one.

Cheers!
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Old 01-20-2007, 12:19 AM   #52
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Nice...

I use my space navigator with 3DSMax and Autocad...got it recently.

i did some search and found a joystick driver which will enable spacenavigator to work as a joystick and then you can program it...
driver/instruction are available to download.

have a look at:

http://blog.ifallacy.com/
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Old 01-20-2007, 01:12 AM   #53
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just an addition for MAC users/programmers...driver prototype with source codes.

https://store.pixels.net/pixelsonlin...b5c83505ba0b19
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Old 01-20-2007, 08:37 AM   #54
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Quote: Originally Posted by azhar97 View Post
Nice...

I use my space navigator with 3DSMax and Autocad...got it recently.

i did some search and found a joystick driver which will enable spacenavigator to work as a joystick and then you can program it...
driver/instruction are available to download.

have a look at:

http://blog.ifallacy.com/

**** works pretty alright. gonna take some tweaking but i think we might be able to get this to work =] good find man!
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Old 01-20-2007, 10:27 AM   #55
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Quote: Originally Posted by azhar97 View Post
Nice...

I use my space navigator with 3DSMax and Autocad...got it recently.

i did some search and found a joystick driver which will enable spacenavigator to work as a joystick and then you can program it...
driver/instruction are available to download.

have a look at:

http://blog.ifallacy.com/

This is sweet!!! Nice write-up.
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Old 01-20-2007, 10:44 AM   #56
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After following the guide, it still wasnt working right. i couldnt go to game controlers > properties and check the axis's to make sure it was setup right. the error is in the registry key. i double clicked it to install, but it didnt set the value right. so i opened up regedit and did the following as per the guide

add a registry entry named 3DXPPJOY.EXE with data “3dxppjoy.scg” to “My Computer\HKEY_CURRENT_USER\Software\3Dconnexion\3D xWare\Applications\” (after navigating to that directory, use Edit -> New -> String -> name it “3DXPPJOY.EXE” -> Right Click -> Modify -> Value Data: “3dxppjoy.scg”

and now the properties display the axis movemnts as long as 3dxppjoy.exe is running

Edit: been playing with glovepie most of the day, and im pretty certain that it doesnt see anything other than x,y,z and the button presses.. Glovepie does have a script for working with the spaceball, and it uses pitch, yaw, and roll, which is what we need to make full use of this device.. At the very least i want to be able to take control of the 'twisting' action, which i beleive is roll on a joystick. I'm going to keep playing but i think at this point glovepie only sees x y and z, and the buttons..

edit edit: ok so it does read those in Now for the fun part of parsing the math to get useable values...

Last edited by inh : 01-20-2007 at 01:10 PM.
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Old 01-20-2007, 02:03 PM   #57
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One final bump, me thinks.. Basically, all i need now is a way to debounce movements so that we can essentially filter out errant movements.. This device is very sensitive.. I got my RR setup to use ctrl + alt (up/down/left/right arrows) for volume and previous/next track. Next step is to have glovepie output keypresses, which isnt too hard..

I need to script in a loop or something to filter out the unavoidable up/down hat movements when you're really just pressing it to the right or left. Then its easy street from there i think.. A lil but of while loop and timer/delay trickery, and i may have this cracked tonight

But now it is tax time
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Old 01-20-2007, 02:53 PM   #58
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woot! Twist the knob right to turn up the volume, left to turn it down.. You will need to have certain definitions in your exeTBL and keyTBL files..

execTBL:


"SN_RT","RRNEXT"
"SN_LT","RRPREV"
"SN_UP","VOL+"
"SN_DN","VOL-"

keyTBL

6038,"SN_UP"
6040,"SN_DN"
6037,"SN_LT"
6039,"SN_RT"

and finally, the glovepie script for volume:

Code:
if MapRange(Joystick1.roll, -1,1, 0,1) > (var.roll + 0.10) key.alt= 1 key.ctrl= 1 key.up= 1 key.alt= 0 key.ctrl= 0 key.up=0 wait 200ms var.roll = MapRange(Joystick1.roll, -1,1, 0,1) elseif MapRange(Joystick1.roll, -1,1, 0,1) < (var.roll - 0.10) key.alt= 1 key.ctrl= 1 key.down= 1 key.alt= 0 key.ctrl= 0 key.down=0 wait 200ms var.roll = MapRange(Joystick1.roll, -1,1, 0,1) end if

seems im the first to control roadrunner with it :P

I'm going to keep workin on this tonight. i have some similar code for prev/next but it needs a bit of work on the debounce parts..
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Old 01-20-2007, 03:24 PM   #59
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wow, awsome find azhar97.... this is really cool...., now I wish I ordered mine a week ago
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Old 01-20-2007, 03:43 PM   #60
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Quote: Originally Posted by turbocad6 View Post
wow, awsome find azhar97.... this is really cool...., now I wish I ordered mine a week ago

Thanks Turbo!...

even with this joystick driver....there are million possibilities...
i wonder why people dont search a little....
all i see here was lot of effort to run this device, but, the impression after reading this thread was that nobody have even tried to search on google to find some links?................or maybe "they" did, but, dont want to disclose it?....I really dont know.

anyway....this small driver is definitly the answer which can be used just right after installing the navigator!

i will post some more links on this device soon....
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