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09-01-2008, 12:30 AM
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#1
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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Nissan Carwings Mockup
Well, I saw people had made Carwings skins for RR and are working on one for CF, so decided to give it a shot for SD. Here are the screenshots and the download link can be found here....
http://www.streetdeck.com/forum/view...php?f=15&t=245
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My opinion is my own.
Last edited by danielkh; 09-09-2008 at 11:18 PM.
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09-01-2008, 12:58 AM
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#2
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Fusion Brain Creator
Join Date: Mar 2006
Location: Colorado, but Canadian!
Posts: 8,862
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Poor Kenny...
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09-01-2008, 01:36 AM
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#3
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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Quote: Originally Posted by 2k1Toaster 
Poor Kenny...
Cleaned him up a bit.
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My opinion is my own.
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09-01-2008, 06:23 PM
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#4
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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Initial release completed (Carwings 1.0)
Everything should be fully functional now. Download instructions here:
http://www.streetdeck.com/forum/view...php?f=15&t=245
__________________
My opinion is my own.
Last edited by danielkh; 09-03-2008 at 08:31 PM.
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09-02-2008, 11:57 AM
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#5
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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Modified digital mods to look right with the skin are now posted on the same link.
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My opinion is my own.
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09-03-2008, 08:34 PM
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#6
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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1.02 posted. Still can't believe it, but I forgot the shadows on the sliders. lol
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My opinion is my own.
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09-04-2008, 01:59 PM
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#7
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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1.03 Uploaded.
Changes:
Nav controls hidden with slideout. If nav status is up and "hide" is pressed, it would put you in an unusable situation, so button was added to nav status to keep this from happening.
Since slideouts were changed, also changed zoom and volume to match.
Getting rid of the blue buttons where they don't seem to belong.
__________________
My opinion is my own.
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09-05-2008, 12:16 PM
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#8
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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1.04 uploaded. This should be the last of the daily updates unless something major is found.
Fixes:
Added QWERTY keyboard
cleaned up more buttons
added shadow behind speedometer/compass on nav screen
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My opinion is my own.
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09-05-2008, 01:14 PM
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#9
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Confusion Master
Join Date: Sep 2003
Location: If you go down to the woods today, You're sure of
Posts: 11,938
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I don't run streedeck (and probably never will), so I probably don't have a right to comment on this skin, however I will.
Sorry Daniel but this just looks like it has been thrown together with out of focus screen shots of the carwings interface and the basic buttons and parts from the basic Streedeck skin.
Anyway I'll get my coat as I've probably worn out my welcome.
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09-05-2008, 01:25 PM
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#10
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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You are more than welcome to your opinion.........on screenshots.
Although, I guess I could remove all the animations, slide in controls, and fade in text and just replace it with screens that fade in and out. Then I guess it would look a bit more like RoadRunner.
__________________
My opinion is my own.
Last edited by danielkh; 09-05-2008 at 01:30 PM.
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09-05-2008, 02:49 PM
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#11
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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Well, I have to look at all opinions as valid, so I looked through everything.....
The below picture is the ONLY part of an actual carwings screen that was used. Even blown up about 50x it's still pretty much in focus. On a 7" screen, it's really crisp. I'm guessing you aren't familiar with Streetdeck or it's skins.
Everything else is made from scratch and/or modified SD overlays. Exactly what is out of focus?
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My opinion is my own.
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09-05-2008, 03:02 PM
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#12
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FLAC
Join Date: Oct 2006
Location: Las Vegas
Posts: 1,283
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"Out of focus" was my first thought when looking at the brushed-metal looking button panels. They aren't hard to make, there are some really good tutorials online for making them in PS. A little blur is good, but I'd start off with a little more "crisp" brushed metal texture. Also the blur running across the different textures flattens it out some where the eye is expecting to see something more 3D. Just an amateur's opinion, offered up with constructive intent.
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09-05-2008, 03:09 PM
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#13
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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like I said, on a 7" screen, they are quite crisp. However, if someone that is actually USING the skin has the same complaint, I would be happy to deal with it then.
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My opinion is my own.
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09-05-2008, 03:54 PM
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#14
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SD beats everything. So there.
Join Date: Sep 2007
Location: Smithville, Texas
Posts: 1,536
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Not really a matter of being able to create it (but thanks for the "tutorial" comment). It's a matter of priority and just what is needed for a 7-8" touchscreen.
However, I have asked those that are using it for their input. I have no problem improving it now that the basic concept is finished.
__________________
My opinion is my own.
Last edited by danielkh; 09-05-2008 at 03:57 PM.
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09-05-2008, 04:29 PM
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#15
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Confusion Master
Join Date: Sep 2003
Location: If you go down to the woods today, You're sure of
Posts: 11,938
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Well for sure the carwings 'curve' is blurry, but also the indicators look flat, the text (which I assume is the streetdeck text) looks just wrong.
In fact the streetdeck overlays/format or whatever just doesn't look right.
Either copy the carwings look, text etc completely or don't use it at all, it just don't look right.
Ask blk02si if you can use the PSDs he created for the RR skin and adapt the images to suit SD, but don't try and mix the two.
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