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10-20-2007, 12:21 PM
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#466
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Variable Bitrate
Join Date: Feb 2006
Posts: 271
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Quote: Originally Posted by Abeh 
Hi David,
Having asked about this earlier in the year, I would like to know if there is a way of running a custom (User) created Demo with the "Name" displayed not being limited to the default list, eg, ME, DAVID, CHUCK etc...
Could this feature be incorporated somehow! (Pro Edition!!)
Many Thx.
You can change the demo names in the Options dialog. But they won't stick when you restart the demo. I'll have to think of a way to do this. Perhaps in demo mode, GooPs could look for a file with the vehicle name (<Name>.nme) and use that for the track data if it exists.
Last edited by davidhite; 10-20-2007 at 01:06 PM.
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10-20-2007, 01:17 PM
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#467
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Variable Bitrate
Join Date: Feb 2006
Posts: 271
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Quote: Originally Posted by hari-bhari 
it seems as though the view spinnin around issue while stopped (because of GPS inaccuracies resulting in speeds <1mph) has been addressed now. is it automatically enabled or does something need to be added to the config file?
You can set the <RotateMinimum> to whatever speed you like in autozoom.cfg.
- To set the RotateMinimum parameter add this line to your AutoZoom.cfg file:
<RotateMinimum>.5</RotateMinimum> ; don’t auto-rotate at speeds below .5 mph.
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10-20-2007, 05:58 PM
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#468
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Newbie
Join Date: Mar 2007
Posts: 26
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Heading
Hi David,
Under Label Text, the current display options include NAME, HOST, TIME, SPD, ALT.
Can this be updated to include HEADING.
Thx.
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10-20-2007, 06:06 PM
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#469
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Newbie
Join Date: Mar 2007
Posts: 26
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In number 2 - do you mean add "rotation" to the autozoom.cfg table?
Yes indeed! The Autoview Rotate Perspective can be controlled through a parameter in the autozoom.cfg table for different speed ranges.
Thx.
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10-20-2007, 10:27 PM
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#470
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Maximum Bitrate
Join Date: Jul 2006
Posts: 679
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Quote: Originally Posted by davidhite 
You can set the <RotateMinimum> to whatever speed you like in autozoom.cfg.
- To set the RotateMinimum parameter add this line to your AutoZoom.cfg file:
<RotateMinimum>.5</RotateMinimum> ; don’t auto-rotate at speeds below .5 mph.
I think I must be using an old version because I don't have that autozoom.cfg file....
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10-21-2007, 03:00 AM
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#471
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Newbie
Join Date: Mar 2007
Posts: 26
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Customisable Demo Mode
Quote: Originally Posted by davidhite 
You can change the demo names in the Options dialog. But they won't stick when you restart the demo. I'll have to think of a way to do this. Perhaps in demo mode, GooPs could look for a file with the vehicle name (<Name>.nme) and use that for the track data if it exists.
David,
May I suggest a possible solution whereby GooPs look for the following file extensions in the current directory;
<Name1>@demo.nme, <Name2>@demo.nme,.... <NameN>@demo.nme
If these files exist, they should take precedence over the default demo, and be played.
The corresponding Names (<Name1>, <Name2>,...<NameN>) should appear in the Options Dialog.
Mnay Thx.
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10-22-2007, 11:31 PM
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#472
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Variable Bitrate
Join Date: Feb 2006
Posts: 271
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Quote: Originally Posted by hari-bhari 
I think I must be using an old version because I don't have that autozoom.cfg file....
You can just create it yourself with a text editor. Be sure to place it in the same place as the GooPs executable.
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10-25-2007, 01:18 AM
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#473
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Newbie
Join Date: Mar 2007
Posts: 26
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Hi David,
Need your help with editing <Name>play.nme file. I did manage to manipulate the NMEA data sentences, but when playing back the file the changes were not reflected.
I believe the problem may be with the CHECKSUM which was not updated (recomputed) after changing the data in the NMEA sentence.
Does Goops use the CHECKSUM to validate the NMEA sentence?
Thx.
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10-25-2007, 10:59 AM
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#474
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Variable Bitrate
Join Date: Feb 2006
Posts: 271
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Quote: Originally Posted by Abeh 
Hi David,
Need your help with editing <Name>play.nme file. I did manage to manipulate the NMEA data sentences, but when playing back the file the changes were not reflected.
I believe the problem may be with the CHECKSUM which was not updated (recomputed) after changing the data in the NMEA sentence.
Does Goops use the CHECKSUM to validate the NMEA sentence?
Thx.
Hi Abeh,
Yes, GooPs uses the checksum to validate the sentence. The date/time stamps must also be in chronological order (can't go backward in time). If you want I can put in code to ignore the checkum if it is a special value (say zero).
-Dave
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10-25-2007, 03:08 PM
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#475
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Newbie
Join Date: Mar 2007
Posts: 26
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Editing .nme file
Hi David,
Thanks for the clarification!
I changed the Altitude parameter in the NMEA sentence, without recomputing the CHECKSUM, but this value was ignored on playback.
Is there a quick way (algorithm) to generate the new CHECKSUM.
Thx.
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10-25-2007, 09:17 PM
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#476
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Variable Bitrate
Join Date: Feb 2006
Posts: 271
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Quote: Originally Posted by Abeh 
Hi David,
Thanks for the clarification!
I changed the Altitude parameter in the NMEA sentence, without recomputing the CHECKSUM, but this value was ignored on playback.
Is there a quick way (algorithm) to generate the new CHECKSUM.
Thx.
Abeh,
Here is a beta that will ignore the checksum if it is zero.
http://goopstechnologies.com/beta/GooPsPro2_3Beta.exe
Let me know if you still need the checksum algorithm, or just google "nmea checksum algorithm".
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10-26-2007, 12:45 AM
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#477
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Newbie
Join Date: Mar 2007
Posts: 26
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.Nme Checksum
Hi David,
Many thanks for providing a pointer to the new beta.
Setting the Cheksum to Zero did the trick!
However, it would be nice to be able to compute the checksum so that it may be validated.
Thx.
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10-26-2007, 12:49 AM
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#478
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Variable Bitrate
Join Date: Feb 2006
Posts: 271
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Quote: Originally Posted by Abeh 
Hi David,
Many thanks for providing a pointer to the new beta.
Setting the Cheksum to Zero did the trick!
However, it would be nice to be able to compute the checksum so that it may be validated.
Thx.
Here's the GooPs code:
int calcCheckSum(char *s)
{
if (!s) return 0;
int checksum=s[1];
int len = strlen(s);
for (int i = 2; i <len;++i)
checksum^=s[i];
return checksum;
}
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10-26-2007, 02:09 PM
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#479
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Newbie
Join Date: Mar 2007
Posts: 26
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Label Text
Hi David,
Label Text display options, NAME, HOST, TIME, SPD, ALT, HDG, are currently displayed at the cursor origin (Centre Justification, I believe!), and tend to clutter (overlay) the underlying cursor image or 3-D model.
It would be preferable to offset the Label Text so that the cursor, represented by an image or 3-D model is more clearly visible. The Offset should take into account any Cursor Scaling and or Rotation.
Food for thought!
Thanks, once again
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10-29-2007, 11:52 PM
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#480
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Newbie
Join Date: Mar 2007
Posts: 26
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TimeStamps
Hi David,
Making the TimeStamp Interval user definable would be a nice added feature.
Thx.
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